Category Archives: Bullet Heaven 3

Bullet Heaven 3: Level Select

Hey guys, most of the levels for the Bullet Heaven 3 Prototype are done now, and I reckon the game can be beaten in around an hour, maybe a bit longer if you want to get all of the S ranks.

BUT there’s also a hard mode, where foes shoot more bullets, have more HP, and do double damage. I think getting S ranks on that one will keep people busy for an extra few hours, and overall I’m happy with the amount of content in this quick project.

Still can’t show off any gameplay since I’ve still got some placeholder graphics to fill in.

Also, I may be spending a bit too much time trying to make the UI shiny… since this is made for Ruffle, I can fit in more animated backgrounds without any lag, which is cool.

BH3: First Foes

Hey guys, here’s a batch of foes I’ve drawn for Bullet Heaven 3.

I’m making a prototype for the Newgrounds Flash Forward Game Jam, which is all about making new Flash browser games that run in Ruffle. I’m learning ActionScript 2.0 again and playing around with some new mechanics.

The deadline is the end of February, so I’m not going to spend too long on this. Maybe as Ruffle eventually gets more features (like controller support) I can expand the game and stick it on Steam too. But for now it’s a fairly small project.