Author Archives: Matt Roszak

Hidden Cats: Demo Soon!

So it turns out that on Steam I can only notify wishlisters about a demo one time, when it first drops.

I was gonna publish a Matt’s Hidden Cats demo in English only, and update it with the other languages later, but I guess I’ll do that on Itch or Newgrounds instead.

The best thing for the Steam algorithm seems to be to generate a lot of hype just before the game launches, with nearly final content, and not too long in advance. So the Steam demo will probably have to wait until late January, after translations are done and shortly before the Next Fest in February.

I’ll try to get an English-only demo out on some other platform this week. Hoping to finish the final dialogue soon and do the translations in December.

Here’s a bonus photo of my Halloween costume, from Expedition 33:

Important News about EBF on Android

Hey guys, here’s an update about my mobile games:

• I ignored a deadline and now my games won’t be compatible with the latest version of Android. The Play Store won’t let you download them – I’m not sure if you can still play them if you already had them installed.
• I’ll try to update EBF5 and EBF4 sometime in November to fix this. From what I understand it’s a pretty bullshit requirement and nothing needs to change with the app other than some metadata that says it’s compatible with the latest Android.
• I’m probably abandoning Cat Cafe, Brawl Royale, Mecha Dress Up and EBF1 though. Those apps don’t make any money and I’m not going to update them every time Google pulls some bullshit on me. They’ll probably remain playable on older versions of Android until Google takes them off the store in a few years. With Ruffle emulation you can probably play them on your phone in other ways anyway.
• The good news is that I’m not aware of any changes on iOS that effect my games – which is just EBF5, because I still haven’t published EBF4 on there, and that’s still a very low priority.

Anyway, mobile development sucks because of Google and Apple’s arbitrary requirements, as usual. I kind of wish the games were a flop on mobile so I could stop supporting them, but people are still buying them so I gotta keep at it.