Hey guys, Ronja is training to be a level designer for Hidden Cats. Here’s her first attempt at a level. It’ll be useful to have another level designer on board so my art assets can be used in ways I hadn’t thought of, and the game will also have more content in general. Still aiming for around 100 levels, but we’ll see how that goes, as we haven’t finished any real levels yet and many features are still being added.
In other news, Hidden Cats mostly works in Ruffle, a Flashplayer emulator, so I could be tempted to make some web-based demos in a couple of months. The performance is in many cases much better than Flashplayer, and is still being improved. The game even seems to run smoothly on my iPhone 11 already, so that’s a good sign.
Hello world, we’ve done a long overdue website migration to a new hosting service. Hopefully https works correctly now. I’m making this post to make sure the website works correctly – everything should be the same as before.
Here’s some igloos that I recently made for Hidden Cats:
There’s going to be a lot of cats in Hidden Cats! I’ve got a few more types I still need to add (including zombies and naked cats), and on top of that, they can be customized with different hats and facial expressions, depending on the situation.