Monthly Archives: November 2018

Epic Battle Fantasy 5 is out!

The Steam version of EBF5 is out!

Compared to the free version (coming soon-ish), it adds 48 extra equips, 5 new dungeons, and 10 new bosses, including many of the hardest ones in the game. Other perks include HD graphics and audio, a choice of screen resolutions, and Steam features, like cards, achievements, and cloud saving!

Everyone who owns EBF4 on Steam will get a 20% discount coupon for EBF5. This needs to be launched by a human from Valve, so there might be some delay getting these out.

The coupons will be valid for a month, and after that I’ll release a Steam bundle of EBF4, EBF5, and Bullet Heaven 2. This bundle gives you 20% off if you “complete the set”. If you only own EBF4, for example, you can buy the other 2 games together for 20% off. This will be a permanent deal going forward, and it works in conjunction with other discounts.

I’ve prepared an EBF5 asset pack for YouTubers or reviewers, which includes different variations of the cover art, screenshots, game info, and in-game emoticons.

If you want to support Phyrnna directly, buying the EBF5 soundtrack on Bandcamp will give her a much bigger cut than she gets from Steam. It’s also available on most music platforms.

The EBF Discord is a good place to talk with other players, and to get help if you get stuck in the game. You can also report bugs and other problems there.

EBF5 officially only supports Windows, but Steam Play beta allows it to run normally on Linux (apparently), and the installation folder also includes the game’s Flash file and Flashplayers for different operating systems. So you can run it on a Mac or even on a mobile device with a bit of tinkering. (without Steam features though)

The free web version will be released once I’ve had a break from the Steam release. The beta will stay up on this website, but it’s already quite outdated and buggy compared to the Steam version. Saves between all versions will be compatible, and easily transferable with the save backup feature. Saves from the beta may have a few minor problems – such as permanently missing an equip or two if you save in the wrong place – so it’s better to start again.

EBF5 is Complete!

Version 1.0 of EBF5 is live on Steam, for those with beta keys.
Last chance to find any major bugs.

People have asked what time the game will launch on Friday – and it depends!
It’s launched manually by me, so it may be quite early if I’m ready to go. The discount coupons are also launched manually, but by a Valve employee, so I don’t know when you’ll get those. Hopefully not long after launch!

People have also been asking what the price will be in different currencies, so here’s a full list:
$14.99, £11.49, 12,49€, CHF 15.50, 360 pуб., 53,99zł, R$ 28,99, ¥ 1,520, 103,00 kr, Rp 95 999, RM32.00, P389.95, S$14.50, ฿239.00, 165.000₫, ₩ 15,500, 25,00 TL, 229₴, Mex$ 154.99, CDN$ 17.49, A$ 21.50, NZ$ 18.49, ¥ 50, ₹ 459, CLP$ 6.400, S/.31.00, COL$ 25.000, R 105.00, HK$ 76.00, NT$ 268, 29.95 SR, 42.00 AED, ARS$ 179,99, ₪55.95, 2 400₸, 2.80 KD, 33.99 QR, ₡6.500, $U329
These prices are based on Valve’s recommendations, which change regularly, so don’t blame me if they’re a bit off.

Deadlines Suck

Setting a release date for EBF5 before everything was ready was a big mistake. I’m probably gonna be finished on time, but it still adds a lot of extra stress. A bunch of problems appeared on Steam, many of which I’ve either fixed, or found simple ways for the user to fix them. But then there’s some things I don’t think I can do anything about, like a few anti-viruses being triggered by the game. Not sure why it’s happening, as my other games didn’t have this problem, and VirusTotal.com shows the executables as clean. Hopefully this will clear up once a bunch of people play the game and tell their anti-virus that it’s fine.

I should also mention that the German translation might not be finished at launch. It might need a little bit of extra time.

I’ve also prepared an EBF5 asset pack for YouTubers or reviewers, which includes different variations of the cover art, screenshots, game info, and in-game emoticons.