All the puzzle mechanics are more or less finished and the test area feels like a solid level.
There’s still a lot of map-related stuff I want to do before I put it out for testing, including NPCs and animals, and maybe the saving system. Doing all the puzzles so far in one go without hints or saving may be a bit hard for most people…
I would have liked to reuse the NPC graphics from EBF4, but alas, I think I have to draw better ones for consistency with the other new sprites. (I didn’t even redraw the equips for the forward facing view, as you can see in the gif)