Unlocked an achievement!
Implementing Steam features gets easier when you can copy your code from previous games… but it’s still satisfying when it works. Annoyingly, there’s a 100 achievement limit on Steam now, even though EBF4 had more than that… I’ll have to contact Valve to change that for me…
Now the question is how much trouble I’ll have with different full-screen resolutions…
Author Archives: Matt Roszak
EBF5: Steam Progress
I took a break from translations and debugging to work on Steam stuff, and now EBF5 runs on Steam, and the overlay even works this time!
I’ve packaged Flashplayers for all 3 operating systems in the installation folder, so if you can’t launch the .exe file, you can still play the .swf Flash version on any platform. You won’t have Steam achievements and cloud saving that way, but the game should run on Mac and Linux just as any Flash game does. It’ll be listed in the store as Windows only, but with very basic tech skills you could run it on just about anything, even a mobile device.
Fanart: Behold Natalie
Here’s more fanart by MikalaMouse.
In other news, sales of EBF4 are starting to dry up on Steam. I can’t really complain since the game is almost 5 years old on there… but if you own the game and haven’t left a nice review yet… you could maybe… you know…
Fanart: Swallow Fire
Here’s some fanart by Ghostserexi.
We’re still working on EBF5 translations, so I don’t have much to report.
Fanart: Paper Cutouts
Here’s some fanart from Lost-Pyromaniac.
Besides translations, I’m still doing some balancing, so maybe in the next EBF5 beta you’ll see some different weapon stats.