Category Archives: Thoughts and Opinions

Play Expo Results

Hey guys, I’ve been without internet for over two weeks, but I’m back now. I guess I have to start off with a write-up of the Play Expo.

It went really well! Not a single thing went wrong!

Setting up was easy. I just brought in my computer, two monitors, a poster, an old pile of Kongregate stickers I got from Mochi London, some cute business cards to give out, and that was about it. The venue was conveniently 10 minutes away from my home. At first I didn’t have anywhere to put up my poster, but the guys next to us left very early so we essentially got a 2nd table just for that. Me and Ronja took turns manning the stall, so we didn’t tire ourselves out. (I also got to try some VR stuff on my break, woop!)
expo photo 1

EBF5 never crashed. Both days it ran non-stop for 8 hours without any problems, which was pretty cool, but also what I would have hoped for since the demo was just the most basic parts of the battle system. On the second monitor I had my YouTube videos of EBF5 running on loop forever.

The audience was a bit different from what I expected. EGX in England was mostly for gaming enthusiasts, but while this event still had some of those, it was generally much more casual and family oriented. There were a lot of really young kids, but also a lot of parents and grandparents who weren’t even into video games at all. I ended up showing off EBF5 to a huge variety of people, and it was a very educational social experience for me. I learned how to talk to kids, disabled people, and a lot of very socially-awkward people.

I’m glad I had EBF5 configured in work-safe mode, and I’m happy I made that option available in the first place. Bouncing anime breasts were not out of place at the event, but I think it would have been a bit awkward with the game’s default settings, especially when young girls came to play.

A related point that surprised me was the lack of PC gamers! I think EBF5 was one of the only mouse-controlled games there, and a lot of kids were confused when they couldn’t find the controller or keyboard. Quite a few people had trouble using the mouse accurately, and double-clicking when single-clicks were fine. But besides that people picked up the game very easily. I just told them to pick commands and hit the baddies, and that was all they needed to know really. I only intervened to tell them how to heal when their health got low.

expo photo 2Besides all that we also got to know some of the other exhibitors, including Mega Cat Studios, who make modern NES games, Wrench Games who make card games, and Oi Oi Games who are a store for retro games (their Mario Maker stall dominated the area at first and sort of overshadowed us – not fair!). I don’t think there was anyone particularly famous there – there wasn’t even any official presence from the big gaming companies. It was all quite local and modest. A reporter from The Sun talked to me briefly, but in the end I don’t think he actually wrote anything about me.

I had around 5 people tell me they were fans of the EBF games, and another 5 or so who said they’ve probably played them at some point in the past. So that’s not bad – I’m not a total nobody!

Anyway, it was all a lot of fun and I’d love to do it again if I get more chances to do it so cheaply. (Grand total spent on the event: £89 and around 3 days of preparation)

EBF Sticker Packs

Hey guys, if you recall some of my old rants, I’m really worried about online privacy, freedom of speech, and big tech companies like Facebook taking over the world. Lately I’ve started using Telegram for instant messaging (Desktop & Mobile) in an attempt to rely on Facebook less, and my favourite thing about it is that you can make your own sticker packs! So once I got bored of spamming Pepe the frog memes, I made two EBF packs: One is the characters in the cutout style, and the other is the character emoticons from the game.

You can get them by opening these links in Telegram:
EBF Character pack: https://t.me/addstickers/EBF_characters
EBF Emoticon pack: https://t.me/addstickers/EBF_emotes

Anyway, I like Telegram a lot because it reminds me of the old days of instant messaging: where you could post whatever you wanted and didn’t have to worry about some huge corporation recording all of your personal data. It’s even popular with ISIS, so it must be good for privacy.

Also before someone mentions Whatsapp: that’s also owned by Facebook.

Alright, that’s enough shilling for now. Let me know if there’s any other apps that can use custom sticker packs, and maybe I’ll put these on there too.

sticker preview

Playstation 4 Binge

Hey guys, I borrowed my brother’s PS4 over the holidays, and played through some great games. Figured I’d write a few quick reviews about them as I’ve got some thoughts, so here it goes.

Inside
Inside has some of the most fluid animation I’ve seen in a game. Every movement feels incredibly natural: The way your character stumbles after a jump, objects flexing as you walk on them, the way background characters react when they see you, and so on. It’s a spooky puzzle-platformer game that tells a story without words, and does it well. It’s a good game to study if you want to see how much feeling can be conveyed with relatively simple graphics.

Unfortunately, it’s very similar to Limbo, which is a good thing, but also makes it feel much less groundbreaking. I’ve already played something like this before.

The Last of Us: Remastered
The Last of Us is a masterpiece. It’s the first game I’ve ever played where I would consider the storytelling to be as good as a top-notch TV show or a movie. The cutscenes are exciting, and the scenery is detailed enough so that areas in the game actually look like real places. Even the gameplay enhances the story: The characters visibly work together, get power ups as a result of story progress, and actions have consequences. It’s all tied together.

Also the general variety of pacing and combat is very refreshing. You may be fighting thugs, soldiers, or zombies. You may be chased, ambushed, navigating complex terrain, stealthing your way through an obstacle course, or just having an all out shoot-out. Each enemy encounter in the game felt different, and the game rewarded taking your time and experimenting with approaches.
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Everybody’s Gone to the Rapture
If you’ve heard anything about this game, it’s probably that it’s an incredibly slow-paced walking sim, where your character can’t run. This is very accurate, but I feel like it adds to the weird dream-like atmosphere. It’s much easier to enjoy if you play it first thing in the morning or just before bed, when you’re very sleepy. I thought the voice acting was great, and I liked the way characters were portrayed as glowing lights – it meant that you could imagine real people instead of falling into the uncanny valley of modern games. Anyway, it’s different from any game I’ve played before, and if you’re in the right state of mind and don’t rush it, it’s easy to look past its flaws.

Until Dawn
Until Dawn is a fun interactive-horror-movie to play with friends. It’s got some very pretty graphics – though the framerate is noticeably less than 60fps. There’s a lot of story branches, and although I’m unlikely to play through the game again, it’s still fun to talk to other people about how many characters died in each other’s playthroughs.
until-dawn-screenshot-05

Call of Duty: Black Ops III
I played through the campaign mode just to say I’ve completed a Call of Duty game, but apparently I didn’t pick the best one to start with. I found the gameplay and story excruciatingly boring. There’s no sense of pacing: Every mission is just over-the-top action and chases and explosions – there’s no stealth missions, or moments to enjoy the scenery, or time to question the choices I’ve made in the game. It just flies down a linear path at a constant full speed. The characters are as bland and shallow as they can be – I don’t think any of them ever told a joke or talked about their history at all. The dialogue is mostly made of military cliches. The enemies types become repetitive very quickly.

Also I just outright suck at CoD. I’m okay at other FPSs: I can play Doom or Halo. But something about CoD just never clicks with me, and I die a lot even on easy mode. I can’t tell which guns to use in which circumstances, nor how aggressively I should be moving forward. *shrugs*

Doom
I’ve already played new Doom several times on my PC, but only on the lowest settings (being 5 or 6 years old, I suppose it’s good that my PC can run it at all). I played it again on PS4 to compare graphics and controls – and woah does it look good on a huge 4K TV. Until I get a new PC, I should probably enjoy AAA games on console for a while.

Anyway, I definitely prefer playing FPSs on PC – mouse controls are more accurate and it’s much easier to switch weapons with all the keys you got. But Playing with a controller wasn’t too bad. It’s still nice to have the comfort of sitting on your couch.

Oh, and Doom is a great game. Probably my favourite of 2017.
the-new-doom-game-is-insanely-good-and-violent-as-hell--and-its-out-now-on-nintendo-switch

Christmas Giveaway Results

Hey guys, the Christmas Steam key giveaway is over and I’ve sent out 40 game keys by email!

The entry requirement for the giveaway was telling me a bit about your gaming life.
I got nearly 400 entries and a lot of stories. It was nice to see that many people got into gaming playing the sorts of games I played when I was younger: Zelda and Pokemon on Nintendo consoles, Heroes of Might and Magic and Age of Empires on PC, Final Fantasy games on PS1, old stuff on emulators, free MMO games like Maple Story, and a lot of Flash games too (though I still haven’t played Mardek). I was also reminded to play Doki Doki, Hollow Knight, Cuphead, and LISA. These games are on my radar, but as always it’s just a case of playing through everything else first.

I was mildly annoyed by how popular rogue-likes were though! I think games like Binding of Isaac, Dead Cells and Enter the Gungeon would have been better off with actual designed levels instead of randomly generated ones that you were forced to replay over and over. I guess some people like their nearly endless games. But I guess I am slightly out of touch these days, as I’ve not played Team Fortress 2, Dota 2, Overwatch or PUBG.

A few people mentioned that EBF4 was the first game they played on Steam, and got them into downloadable games. Most people were very long-time fans, but there were a few that just recently played my games for the first time. Apparently quite a few people have tried playing the EBF games co-op with a friend, with each person controlling a different character in battle. This is weird, but it’s also the sort of thing I might have tried when I was younger.

Anyway, thanks for all the holiday wishes and hope you’re all having a good time!

Here’s a guy I made:
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Patreon is okay again!

(continuation of an earlier post)

Hey guys, after a lot of pushback, Patreon has decided not to change their fee system!
This is good news, as it means they will continue aggregating all of your pledges into one monthly payment, and you won’t get hit by transaction fees multiple times. So if you support 10 different people, you’ll only be hit with one fee, as before. (and the fee will continue to be invisible to you, being taken out from our end)

But basically, the smaller your monthly amount, the bigger proportion goes to fees. If you’re only giving a $1 or $2 in total on Patreon, it’s probably not worth using. Save up your money and give $10 after a year instead. No point in giving 35% of your pledge to PayPal or Credit Card companies. The main benefit of Patreon (in my opinion) is that you can make lots of micropayments together, as an efficient larger payment.

It’s also worth noting that protesting actually works, if you hit your opponent where it hurts: in PR and cashflow!

Anyhow, in EBF5 development news, the overworld map is complete now!
I’ve just got two of the premium dungeons left to do. After that I’ll finish off NPCs and sidequests, and then patrons will be able to test it all out. It would have been nice to get it done by Christmas, but that’s probably not going to happen. I’ll have many more animated gifs done before then though.

I suppose I may have to do my usual Christmas Steam key giveaway soon…