Implemented GUI scaling in Cat Cafe! That’s a first for me.
The game now automatically moves stuff around depending on the aspect ratio of your device, for anything between 5:4 to 16:10.
I’ve also been playing around with graphics optimization, and have got the game running quite fast, even on slightly older devices. Hurray!
Category Archives: Game News
Cat Cafe Gameplay
I’ve made a short video of the gameplay in Cat Cafe.
Besides the stuff shown, there will also be an upgrade system, achievements, and a dress up mode.
I’ll be releasing the game on Android first, then iOS, then on the web.
Cat Cafe Progress
I’ve implemented the basic mechanics in Cat Cafe.
It’s basically like whack-a-mole and a matching game at the same time. Cats pop up and you drag the correct drink over to them.
Now I just need to work on the scoring system, frenzy mode, menus, upgrades and achievements, and hopefully I’ll have a fun game when that’s all done.
Development’s going swiftly so far, but I haven’t had anyone test it yet, and I’ve only tested it on one type of phone, so there’s obviously going to be a lot of extra work when it gets to that point. But so far so good!
Cat Maker
Made a cat editor for the upcoming game. These are all the cats that will show up in it, and this editor will also be included in the game. Feel free to make some avatars or whatever.



