Author Archives: Matt Roszak

EBF5: Animated Avatars

Hey guys, I’ve made some new community collectables for Epic Battle Fantasy 5 on Steam: animated avatars! You can get these using Steam points or something – I dunno, I don’t really pay attention to that stuff. There’s other item types I could add, but it all seems like a lot of work for a feature that I don’t personally care about (and Valve ain’t paying me extra for it). Anyway, they will be available soon once Valve approves them.

I figured I’d share the images here so you can use them for whatever you like.

EBF4: Maintenance Update

Hey guys, I’m working on a quick, but long overdue, update for Epic Battle Fantasy 4, that fixes some major issues.

That includes fixing the memory leak, a few skill effects that didn’t work as intended, some unfair enemy attacks, and the unbalanced way that enemy stats scale after level 32.

The game will also use EBF5’s launcher, meaning that it’ll be DRM-free, the Steam overlay should work now, it’ll have a few more resolution options, and the saving system will be a bit more reliable.

Anyway, how do you guys feel about the enemy scaling in Newgame+ and Newgame++? Is it still beatable on Epic difficulty? I could keep it quite similar to what it was before, but make sure it doesn’t affect the original final boss, as that seems to be the unfair part. Also, the old formula seems to make easier difficulties even easier on Newgame+, and I don’t think that was the intention…

EBF Collection: Checkpoints!

Hey guys, after doing my livestream yesterday, I remembered just how incredibly hard and punishing Epic Battle Fantasy 1 was. So I’ve taken everyone’s request and added a checkpoint system to the game.

It’s not a saving system – you still have to beat the game in one session. But every time you get a Game Over, you now only go back to just after the previous boss. If a player was dead when you reached the checkpoint, they will be saved as if they had 1 HP.

I’ve also made sure that you no longer have to play the game multiple times to get the different difficulty achievements, and I’ve increased the power of the TV Boy and Calamity summons, because I want to see them get used a little bit more.

EBF Collection: New Bullet Heaven Players

Hey guys, I’ve finished updating Bullet Heaven for the Epic Battle Fantasy Collection. The biggest new change is 4 new playable characters, but there’s also some new options, and some cryptic achievements have been made more fair.

You can watch me livestreaming the game here, and you can play this version of the game early on my Patreon. It’ll be out on Steam in a month or two.

EBF Collection: Cat Cafe Done

Hey guys, I’ve finished updating Cat Cafe. This game was lost for a while since it was only published on Android, and has been removed a few years ago for not being kept up to date. I’ve made it much less grindy so you can complete it in under an hour, as it’s not really a game you want to be playing on a PC for too long. Also there was a bug that deleted your upgrades after a few sessions, so I doubt it was even possible to complete the original version unless you did it all in one go!

Next up, and last one: Bullet Heaven