Author Archives: Matt Roszak

BH2: Foe Patterns

Currently programming attack patterns for non-boss foes, and I’ll probably be doing this for two whole weeks. But I’m having a lot of fun with it, so that’s good.

Added some new bullet behaviors that didn’t exist in BH1, such as bullets orbiting around other bullets, and I think the patterns are looking a lot more interesting so far.

patterns1