Hey guys, I’m working on a quick, but long overdue, update for Epic Battle Fantasy 4, that fixes some major issues.
That includes fixing the memory leak, a few skill effects that didn’t work as intended, some unfair enemy attacks, and the unbalanced way that enemy stats scale after level 32.
The game will also use EBF5’s launcher, meaning that it’ll be DRM-free, the Steam overlay should work now, it’ll have a few more resolution options, and the saving system will be a bit more reliable.
Anyway, how do you guys feel about the enemy scaling in Newgame+ and Newgame++? Is it still beatable on Epic difficulty? I could keep it quite similar to what it was before, but make sure it doesn’t affect the original final boss, as that seems to be the unfair part. Also, the old formula seems to make easier difficulties even easier on Newgame+, and I don’t think that was the intention…
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