Another boss done!
Her theme is super-fast bullets and hexagons, and also some patterns that force you to go in circles around her.
Monthly Archives: April 2015
BH2: Spiderbee Preview
Spiderbee done!
She’s pretty tough. Haven’t been able to Star-rank her yet, but I think it’s possible with some more practice.
BH2: Premium Plans
I’ve discussed it with Kongregate briefly and here’s the content I’m thinking of doing for the paid versions of BH2:
• The 9 or 10 extra bosses I’m working on now.
• A randomized endless survival level for each world, limited to one life, no cheats.
• 3 of the playable characters: Slime Bunny, Dry NoLegs and Phyrnna.
So that works out to an extra 20 levels added to the 50 free levels.
The Steam version will have some more improvements:
• Support for widescreen and different resolutions. I’ll put a better HUD at the sides.
• HD graphics and uncompressed audio.
• The usual Steam features: Cloud, cards, achievements, etc.
The Kongregate version will be released first, with the Steam version a bit later. I’ll be posting the game on other sites too, but the premium version will probably only be available on Kongregate.
I’m aiming to have a similar price to EBF4 on each service, but that’s not decided yet.
Oh, and people who buy the game on Kongregate before it’s released on Steam can ask me for a free Steam copy later, if they would prefer that. I’ve been doing the same thing with EBF4 for anyone who asks.
BH2: Crystal Protector Preview
Another boss done. Starting to fall behind schedule slightly. All this geometry is hurting my brain, but I gotta power through and finish the 2nd half of them now.
Also played through The Vanishing of Ethan Carter and it was amazing. I rarely go into a game without knowing anything about it, but that worked very well with this one. Lots of intense surprises, from awesome to terrifying. And the graphics are beautiful. <3
BH2: Copper God Preview
Another boss done! This guy has a thing for spear-shaped bundles of bullets, which are quite fun to graze.
A few people have pointed out that the HP bar looks crap. It just seemed like the most convenient place to put it, but I guess I’ll fix that later. I’ll also replace the graphic for the player’s hitbox with something more contrasty.