Yo, I’m Matt Roszak, also known as Kupo Games. (previously kupo707, or matt-likes-swords) I’m a 28 year old indie game developer from Canada, who lives in Glasgow, Scotland. My family is mostly Polish.
My work can be found on Kongregate, Armor Games, Newgrounds, and many other websites. I work with Adobe Flash and publish games for the web, and for Steam. I’m best known for creating the Epic Battle Fantasy series of turn-based RPGs, and their spinoff titles, Bullet Heaven and Adventure Story. You can find a lot of my games on Steam these days, but they’re still up on Kongregate and Newgrounds too.
You can contact me at: kupo707 AT hotmail DOT com
Or just leave a comment on this website. I try to read all comments on all accounts that I control, including Discord, Twitter, Facebook, DeviantArt, Steam, Kongregate, and Newgrounds.
My Current Projects
I’m working on Epic Battle Fantasy 5!
The game is out now, but I’m still working on it – I’ve got a lot of extra content still planned for it!
It’s the project that just never ends!
About this Website
On this site you’ll find:
- All of my games.
- News and updates relating to my games.
- Previews and demos of upcoming games.
- Miscellaneous art that I do.
- Fanart from players.
- My opinions on games that I play and other stuff.
- Boring blogs about what I do in my free time.
Frequently Asked Questions
Q: What software, programming language, or game engine, do you use to make your games?
A: I use Adobe Flash. CC2015 is probably my favourite version. I now use Actionscript 3 for programming. I used Actionscript 2 for Epic Battle Fantasy 3 and earlier games.
For Bullet Heaven 2 and Cat Cafe I also used the Starling and DragonBones frameworks to get some hardware acceleration in there.
Q: How do I make games?
A: I studied Computing Science at University, so I’ve got some programming, project management and design skills from that. There’s plenty of resources online too, so just do some Googling. It might be worth getting a book or two on the subject as well. O’Reilly’s Actionscript books are pretty good, and also the ActionScript 3 Bible.
What language you learn isn’t too important, because most of the skills will be transferrable. Just go do some programming in whatever language you like or have available. Make some prototypes. Draw and animate some stuff. You can practice on some user-friendly engines like RPG Maker, so you can learn some game design without much programming. There’s tons of options, but I just use Flash, so I can’t recommend much. Flash is expensive so you’ll have to pirate it if you’re a noob – or just subscribe to Adobe Creative Cloud for a month or two.
Either way, it’s going to take you years of practice to make anything decent with any engine. That’s the important part.
Q: How do I send you fanart that I made?
A: Just post it somewhere public like DeviantArt, Facebook or Newgrounds and send me a link to it on any site that I use (DA, FB, NG, Kongregate etc…). If it’s good I’ll feature it on my blogs (or even in my games!).
Q: Why do my save files keep getting deleted in Flash games?
A: This is caused by browser privacy settings, and tools that delete cookies. Just make sure you don’t delete cookies. Use Google to find out how to change the settings on your browser, or whatever cleaning tools you’re using. Bullet Heaven 2 has an option to backup your saves in a text file, and EBF5 will have that too.
Or you can just buy the Steam versions of my games to avoid this problem!
Q: Are any of the characters in your games based on real people?
A: Just Matt, Ronja, and some of the boring NPCs.
Got any other questions? Just leave them in the comments.