EBF5: Tipis

Last scene, and it’s one of my favourites!
I think I’ve got enough assets now to build a world.

Next up I’ll port over the EBF4 map code and program some new puzzle mechanics, which hopefully won’t take too long. For the most part the map system is not changing very much.

In other news: As of the end of the Steam sale, Epic Battle Fantasy 4 has sold over 100k units in total! (not counting bundles)

Also EBF5 is 60% done.


13 thoughts on “EBF5: Tipis

  1. SimpleDude

    60%!? That’s close to 100%! Can we get to 100% before 2017 end? We’ll see about that :shades: :shades: :shades:

    1. Acy

      I have calculated the time for the game’s time til completion. It may be at around Fall 2018, according to months he took on the game from 50 to 60 percent. At LEAST the game’s release is at 2018. No earlier.

      10% = 6 months of work

  2. Dewayne Thomas

    My new monitor got water in it and failed hard, now i’m back at 1024/768, what resolutions does this new one support? I never had a clear idea from the steram version, it jsut said big bigger biggest or something tlike that.

  3. gimmethegepgun

    So if the wood idol that got hit by an arrow has the dead face, does that mean they’re all still alive (except that one)?

  4. joao carlos

    The maps are different for me, as you now have more details
    The water and lava are more alive, the trees have differences in size and
    Now the houses have a large space. :smirk: :yay: :hurray:

    I really enjoyed your partnerships in this new EBF, I liked the angry birds red and the om nom de cut the rope (in this scene). :stars: :stars: :stars:

    Keep up the good work.


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