Here’s some pretty fanart of Anna from Pineple1.
I did some hardcore runtime resource analysis of EBF5, and I found a surprising source of memory leakage and CPU spikes: The status icons! Apparently they never get deleted correctly and thousands of invisible icons build up over time. This is probably the cause of the memory leak in EBF4 too. Whoops. I should have done this a long time ago. This is the kind of tedious stuff you need to watch out for when making games.