Alwa’s Awakening Review

Hey guys, today I finished Alwa’s Awakening, here’s a little review.
It’s a charming NES-style platformer that’s enjoyable if you can be patient with it’s flaws.
alwa's4The platforming is quite slow paced, with the challenge being more about planning your actions in advance, rather than muscle memory and super fast reactions. So it likely will play a bit differently than what you might expect, and if you’re expecting something fast paced you’re definitely going to be disappointed.

Also the game is a bit rough around the edges, and there’s some parts that look a bit rushed. Such as, well… the ending. A slightly more complex upgrade system could have helped make things more interesting too.

But if you can look past all that, the game offers some unique gameplay mechanics (you can create blocks and bubbles to aid in platforming and combat) and super appealing art, and should keep you busy long enough to justify the price point.

I’d definitely like to see a sequel or similar game with improved gameplay and polish.

Anyway, I’m always looking out for NES style games because the style really appeals to me. Is there any great ones you know of? Besides the obvious stuff like Shovel Knight, 1001 Spikes, etc.

I feel like there’s a lot of them out there, but few that do a really great job of bringing the best elements from the past and present together.
AlwasAwakening10

EBF5: 77% done

EBF5 is about 77% complete. It’s been roughly two whole years of full time development now.
I would have liked to be a bit further along by now, but at least the extra time is paying off and there’s a big jump in quality over the previous games. Everything is turning out better than I originally envisioned – I’m redoing stuff I planned on recycling, and generally putting a lot more effort into everything. It’s tiring, but hopefully will have been worth it.

And by some miracle EBF4 is still selling well enough to cover my living expenses… so huge thanks to everyone for that.

If I ever decide to work on a  3-year project ever again… please kill me.

Well actually, if EBF5 is successful… I’ll have to keep working on it for even longer after it’s finished, with all the leftover plans I’ve got saved for future updates.