Yo, it’s almost been two weeks since EBF4’s Steam launch, and things have been kind of hectic, but they’re calming down now.
Here’s some of the stuff I’ve been up to:
• Dealing with technical problems for customers.
There’s not been very many people with problems, but it only takes a few to become annoying. And there’s still a few issues that I have no idea how to solve. I’d rather give out refunds than deal with this stuff, but Steam doesn’t let me do that personally. D:
That’s another reason why I don’t want to release the game on Mac and Linux. It’s hard enough for me to help out people on Windows! Imagine trying to do tech support for operating systems you’re not familiar with… hah! I’m not going to put myself in that position. Nope. No way.
• Fixing bugs.
There’s not been a lot of serious issues, but there’s still a few things that I’ve had to fix, including one broken achievement. I’ll be updating the game within a day or two with these fixes.
• Giving out free copies.
I’ve given out over 500 free copies of EBF4 already. To YouTubers, Fan artists, reviewers, and people like that. But the biggest chunk went to groups that do game giveaways.
• Reading reviews and watching Let’s Plays.
It’s interesting to see what people think of the new content, especially those playing on Epic difficulty. It was supposed to be incredibly hard, but perfectly managable if you use some strategy. And that seems to be more or less what people are reporting.
• Looking for other distribution platforms.
Good Old Games turned me down because they felt that EBF4 wouldn’t sell well, since there’s already a free version. Fair enough. The Humble Bundle guys seem to be more interested in the game though, and it should show up on the Humble Store sometime soon.
I’ve also been contacted by a few of the lesser known bundles, and I’ll try to stick EBF4 into some of those too.
Anyway, I can’t wait until all of the above is out of the way, and I can finally work on something new.