Author Archives: Matt Roszak

Still not done with EBF5

Hey guys, as ya’ll should know, Epic Battle Fantasy 5 version 2 is finished and went live on Steam a few days ago, and the price of the game went up to $20. It seems stable, but there’s a few minor issues with the “Randomized Equips” mode that I’ll need to fix. So I guess you can expect a very small update sometime in the next week or two. Once that’s done I’ll quickly put EBF5 up for sale on Itch.io, for anyone who doesn’t like using Steam.

And after that I’ll start working on the mobile version! I’m not promising anything, but it totally looks do-able.

I got my new PC btw. It’s not a *huge* improvement when it comes to my development tools, but it’s great for games, so I’m just playing the latest Tomb Raider for now. The Valve Index is out of stock apparently, so maybe I should try getting some more work done before I have a chance to purchase one.

Epic Battle Fantasy 5 v2 is live!

EBF5 V2 is now live for everyone on Steam, and the price of the game will go up whenever Valve approves it. So it’s your last chance to buy it for $15!

Here’s a spoiler-free summary of what’s new:
• 52 “new” foes, with a large portion of them being bosses or mini bosses.
• 31 new achievements.
• 16 new Flair equips, 12 new skills and 2 new limit breaks.
• 50 new monster cards – a new item type.
• A new biome, 3 new dungeons, and many secret areas.
• Significant balancing and quality of life changes.
• A “Cheats and Challenges” menu that lets you customize the difficulty to a massive degree.
• A “Custom Quest” menu that lets you start a new game with major changes – such as playing with only one character, a new set of equip stats, different foes in each battle, etc.
• More art in the gallery!

You can continue from your existing save file, but I recommend starting from the beginning for the best experience. (maybe with some Custom Game or Challenge options enabled, to spice things up)

EBF5 v2 launching soon!

Hey guys, the big EBF5 version 2 update is going to go live for everyone on Steam on Saturday the 15th.
I’m announcing this early because the price of EBF5 is going to go from $15 to $20, so consider this your last chance to buy it at the old price!

The current opt-in version, which I just uploaded, is pretty much finished (v2.0.0, no BETA label on the main menu), but I might still make some minor balancing tweaks before the final launch. Either way, it’s time to get it shipped. And if you don’t want to wait, you might as well play it now. (to opt-in, go to the game’s properties in the Steam client, and select v2.0 in the betas tab)

Here’s a spoiler-free summary of what’s new:
• 52 “new” foes, with a large portion of them being bosses or mini bosses.
• 31 new achievements.
• 16 new Flair equips, 12 new skills and 2 new limit breaks.
• 50 new monster cards – a new item type.
• A new biome, 3 new dungeons, and many secret areas.
• Significant balancing and quality of life changes.
• A “Cheats and Challenges” menu that lets you customize the difficulty to a massive degree.
• A “Custom Quest” menu that lets you start a new game with major changes – such as playing with only one character, a new set of equip stats, different foes in each battle, etc.
• More art in the gallery!

You can continue from your existing save file, but I recommend starting from the beginning for the best experience. (maybe on a custom game mode!)

Lego: Kirbys

I added a UFO Kirby to the family.
I’m very happy with the supports – you can barely see them!

I’ll probably update the EBF5 beta on wednesday. Don’t expect much though, it’s mostly just updates to the Steam store page, translation fixes, and other minor changes. I’m still not sure when V2 will be 100% finished, but it’s getting close.