Author Archives: Matt Roszak

EBF3 New Features!

At first I wasn’t going to tamper with the gameplay of EBF3, but I made the changes that were most requested:

• There’s a wave counter now!
• Scanned foes’ information can now be viewed at any time during your turn.
• Minigame achievements are noticeably easier.

You can also see the new options menu, which is available most of the time.
Oh, and it looks like I’ll be able to get Steam achievements working!
Still not sure about cloud saving though – but your saves shouldn’t be deleted anymore since the game is not in a browser now.

I should be able to start recording a new trailer for it soon, and then it’s time for Steam Greenlight.
EBF3

EBF3 Changes

Hey guys, I’m working on Epic Battle Fantasy 3 at the moment.
I’m thinking about what changes to make, and here’s my plan so far:

• Ads removed – except for links to EBF4 and BH2.
• Small options menu somewhere, with mute, quality, fullscreen, fast forward, and window size buttons. Can’t promise all of those but I’ll try.
• Less file compression on jpegs and music.

That’s probably it to be honest. The game is made in ActionScript 2 (which is like 8 years out of date) so it’s unlikely that I’ll get any of the Steam features working. But I will see if it’s possible.

I’m also not going to change stuff like spelling and grammar mistakes – because they’re everywhere and it would be a slippery slope to rewriting the whole thing. It’s an old game and it’s very poorly made by my current standards. I don’t want to waste any time fixing stuff I’m not happy with – because that’s most of the game.

Anyway, I’ve got the game compiling and running correctly at the moment – which was tough actually, because a lot of the files were missing chunks for some reason. Luckily I managed to find backups. I was very stingy with Dropbox usage when I was on the free version back then.

I’d like to think shipping this on Steam will only take a few days, but problems and distractions always come up, so we will see.
new ebf3 title