Author Archives: Matt Roszak

EBF5: Fortress Interior

Continuing on from the previous post, we go inside the castle, and things start to make sense.
A few items are a bit out of place here because – as I’ve mentioned before – I’m testing out assets and these are not final maps.

I dunno if the maps will have multiple layers, but they will have doors for sure. Meaning that you can access other maps without leaving the screen through the edges. This means stuff like basements and tunnels will be a thing, and houses can be much bigger on the inside.
interior

EBF5: Farm

Here’s something I think the previous games were lacking: Farm and market assets!
Someone pointed out they don’t want all the game areas spoiled, and if you feel the same you should avoid my blogs for the next month or so. I might keep some a secret, but I’m not very good at that. I prefer to show off what I’m working on.
farm

EBF5: Tropical Forest

Here’s the result of another day of drawing map stuff. I’m very happy with how this turned out. The trees especially are very flexible since they’re made of several parts.

This could be part of the starting area perhaps.
Once again I’ll have to point out that these are not real maps yet, I’m just drawing assets.
forest