Your Fan Art in Matt’s Hidden Cats

Hey gamers!

If you recall, Matt’s Hidden Cats has collectable cards and other art to find in each level.
I’ve decided that this is a great place to include a bunch of fan art, too.

I’m making this post to give some information to anyone who would like a chance at having their art featured.

• I’d like to include a variety of art styles – but it has to be cartoony and family-friendly to fit with the vibe of the game.

• The art has to feature content specifically from Matt’s Hidden Cats – so the characters should appear in their new outfits, or other casual/office clothing.

• The characters’ office is never shown in the game, so you can imagine what it may look like, or you can show the characters inhabiting some of the worlds they’ve made.

• To make sure me or Ronja see your art, please post it on the EBF Discord fan art channel, or @ me on Twitter or BlueSky.

There’s already some art of the characters, but I’d love to include more art of the cats and levels.

So to help with that, I’ve made a big .zip file with reference images of the characters, levels, cats, dogs, monsters, and other stuff. (it contains some spoilers, but mostly stuff I’ve already shown)

There’s no deadline for this. I’ll probably keep adding art to the game even after it’s been released, but it would be nice to have a wide selection before then.

I’ll probably finish the game in 2025, buuuut it may need to launch in early 2026 as I’ve missed the deadline for the next Next Fest on Steam, and I may need more time for translations and other extras.

If you get featured, we’ll give you some Steam keys and credit you in the game.
(we haven’t reached out to the artists in the screenshot yet, so don’t worry if you’re one of them!)

3 thoughts on “Your Fan Art in Matt’s Hidden Cats

  1. Mitch

    Hey I came across your blog when doing a search for the EBF series. I’ve been a long-time fan of the games, I think since EBF2. This question might have been asked before, but are you a one-man-show? Or have you hired other developers to help expedite your production of new games and DLC? If you are working on all of this alone, is it to preserve the uniqueness of your games? Or does it not make sense financially to take on another developer? It’s just something I was wondering since from my point of view, it seems like you’d be able to produce these games quicker and maybe promote them more widely with a bigger team; imagine having a couple developers each working on the hidden cats game, the next Bullet Heaven and the next EBF entry. I’m interested to hear how you see it.

    Reply

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