Hey guys, I’ve been back to work on the mobile ports of EBF5.
I’ve fixed a lot of minor issues in EBF5 for Android, but still have more to go before I push out an update.
One fun addition is that I’ve made the slime minigame change theme based on seasonal events.
I’m making some progress on the common crashes – I’m helping the AIR/Flash developers debug some issues with the Android runtime. That will take some time, but someone’s definitely working on it. The important part is that the crashes aren’t my fault!
I’ve bought an iPhone 11, so I’m starting the process of porting my games to iOS. With some luck, it won’t take too long, and I can work on it alongside the Android crash issues.
The Epic Battle Fantasy Collection is pretty much finished, I doubt it will get any substantial updates from now on. Someday I may add Bullet Heaven 3 [Prototype] to it, but that’s a long time away, if it happens at all, with Ruffle still being a work-in-progress.
Finally, I’ve uploaded the full source files for Adventure Story, both the old web version, and the new Steam version, on my Patreon for any tier. You’ll need Flash/Animate to make any use of them, and can only use them for education or modding.
Anyway, that’s all for now.
honestly, I don’t own an android phone. Having ebf on ios would make life complete.