I’m gradually improving the performance of EBF5 on mobile devices. It’s still noticeably laggy, but totally playable on higher-end devices. Hard to say exactly what causes the slowdowns, since the game was never designed for phones, and is not particularly optimized in any way. It’s going to take some time, and some trial and error.
Also… graphics filters aren’t supported by Flash in GPU mode on mobile, which is the mode I want to be using for graphics to render much faster. (even vector graphics are handled by the GPU on mobile – something that Flash on PC never did!)
It turns out that I used a LOT of filters for scenery hue changes. This is going to take some time to remedy – I’m gonna have to recolour a ton of scenery. Chances are I won’t bother making it identical to the PC version – some maps will look a little different, and others may have totally different colour schemes.
Here’s a tool I made if you want to see what the maps look like currently, it shows the maps with and without filters: https://www.dropbox.com/s/1qch3i2w0gcodx7/map%20test.exe?dl=0
oof the rupture will look really weird then
WOW it game in MOBILE too? i want new location items and armor and i want play it game in android and it texure and i want options Filters it so no bad! I WANT NEW LOCATIONS AND FILTERS OPTION AND PLAY IT GAME A ANDROID!!!!!!!!!!!!!! it game beateful it cool walked RPG,and i want what`s epic battle fantasy i4 and epic battle fantasy 3 a need Russian speak and i russian :3 i want 6 part it game, IT NOT END YEAH???????? it COOL game :3
ebf5 mobile? cool!
wow
no filters options is better
Why do you need filters and can’t just change the color of the textures?
It’s to improve performance or something, he mentioned something about rendering faster
Mystic woods almost looks happy and peaceful on mobile.
Never mind the skull and spikes…
Redpine went from “Mega Death Sadness Town” to “Kinda Spooky Village”