Selecting players is only 1 click now instead of 3!
19 thoughts on “EBF5: Swapping”
Eskil "Zacroxx" Nyberg
This might be an old-ish post, but whatever. The animation is big. Like BIG. Not too big, but still big. Any chance you could have a smaller one spinning maybe to the left of their heads, or something along the lines of that? Just something I’d prefer; it could be an GUI option or something of the sort. Worth mentioning it’s better than before either way.
:stars:
First of all Nice one
so i have a couple of questions
2nd will you make attack similiar like this? Like you can simply click the enemy instead of always going to choose attack first
3rd will you make it possible to attack your own units (cause some attacks might heal your chars like you have 200% ice resistance so you can “heal” your unit like this even if your healers are/is siphoned)
4th will you make it possible to use spells (like poison gas (if it will be in the game)) on your own team to again give more options to heal your characters
I really love this change, but I was wondering if there will be an option to hide the effect and just make clicking them change the character, so it wouldn’t block the costume visuals too much. Thank you so much for doing what you do!
This is a life-changing moment for me. I would like to thank Matt for designing the game. I also would like to thank my mom for getting me here. I would finally like to thank my right index finger for not getting carpal tunnel from playing league of legends. That is all.
…Oh, I see. You can change which character goes next by clicking on the character, instead of using the switch button in the menu. That’s neat.
Is there a similar function for switching between the back-up players?
Just like the Recently Used Spells list added in EBF4, this is a very small change that makes things easier. This kind of focus on the details makes the game feel way better. Keep it up, but make sure not to go overboard and never finish! 😛
That’s pretty great :yay: One thing I suggest is that the arrows only appear when your mouse is on it so it doesnt look distracting or wired during normal play.
This might be an old-ish post, but whatever. The animation is big. Like BIG. Not too big, but still big. Any chance you could have a smaller one spinning maybe to the left of their heads, or something along the lines of that? Just something I’d prefer; it could be an GUI option or something of the sort. Worth mentioning it’s better than before either way.
:stars:
First of all Nice one
so i have a couple of questions
2nd will you make attack similiar like this? Like you can simply click the enemy instead of always going to choose attack first
3rd will you make it possible to attack your own units (cause some attacks might heal your chars like you have 200% ice resistance so you can “heal” your unit like this even if your healers are/is siphoned)
4th will you make it possible to use spells (like poison gas (if it will be in the game)) on your own team to again give more options to heal your characters
Love your games!
:yay:
wait you could swap characters before by clicking? cool
That is good experience design :hurray:
I really love this change, but I was wondering if there will be an option to hide the effect and just make clicking them change the character, so it wouldn’t block the costume visuals too much. Thank you so much for doing what you do!
It should appear only when you hover your mouse of it, an best explained in a quick tutorial or a road sign.
Fucking beautiful.
Thank you for this!
This is a life-changing moment for me. I would like to thank Matt for designing the game. I also would like to thank my mom for getting me here. I would finally like to thank my right index finger for not getting carpal tunnel from playing league of legends. That is all.
can you relase a demo?
…Oh, I see. You can change which character goes next by clicking on the character, instead of using the switch button in the menu. That’s neat.
Is there a similar function for switching between the back-up players?
Nah, cause changing to backup needs to take at least 2 clicks, and right now it takes 3, so it’s not a big difference.
whats worng with that brush anna is holding? he’s looks misable.
Just like the Recently Used Spells list added in EBF4, this is a very small change that makes things easier. This kind of focus on the details makes the game feel way better. Keep it up, but make sure not to go overboard and never finish! 😛
Will the Natalie easter egg work with this one? Or maybe you could do that while foes attack you. Still it’s a very good change :yay:
That’s pretty great :yay: One thing I suggest is that the arrows only appear when your mouse is on it so it doesnt look distracting or wired during normal play.
I second this
I third this
This is a great change. Nothing flashy, but very helpful. :smirk: