Hey guys, me and Ronja exhibited EBF5 and Bullet Heaven 2 at the Play Expo in Glasgow last weekend. It’s a chill, medium-sized event with lots of retro games and a family-friendly atmosphere. We also exhibited last year, so we knew what to expect and there wasn’t really any surprises. But this time we were joined by our buddy Chris Jeff, another Flash game developer who is now working on Squishy Sports.
The expo seems to grow a bit every year, but there’s less and less indie developers exhibiting there. So I’ll have to try to convince more UK devs to come over for next year!
Best quote this year was that Bullet Heaven 2 “looks like Undertale on crack”.
Hey guys, me and Ronja will be exhibiting Epic Battle Fantasy 5 and Bullet Heaven 2 at the Play Expo in Glasgow this weekend. This time I’ve got the full version of EBF5 – not just a demo, and we’ll also try to get some 4 player games of BH2 going. It’s not a big event but it’s still lots of fun.
In other news, I’ve finished updating the animations for the classic foes that are coming back to EBF5. The animations haven’t changed much, but I’ve balanced the sound volume, added flee animations, and fixed other little things. I’ve already spoiled a lot about the update, so I’d like to keep which foes are coming back as a secret. But so that you don’t get your hopes up, I’ll tell you that there’s no final bosses. If you really want to see the full details, they’re up on my Patreon.
So that’s 23 new foes and 27 classic foes confirmed for the EBF5 version 2 update, with many of those being bosses or minibosses.
That last post was by Ronja btw. I’m still at home.
I’m working on an area in EBF5 where you can fight monsters from the previous games. The monsters will be as authentic as possible – sticking to the animations and mechanics from those games. The EBF1 monsters don’t even have evade and accuracy. Oh, and you can only use 2 or 3 players at a time against them. All those debuff attacks they used back then are going to be a lot more devastating in EBF5′s buff system…
There’s going to be 6 or so foes from each game, including 2 bosses from each.
I was going to put them all into a “Temple of Time” where you can visit different dimensions, but I’ve dropped that idea as it would be hard to explain why the graphics and mechanics are different. So I’ve got a different location planned, one that should explain the premise better.
So it turns out that I’m cursed, and I can’t do any creative stuff for fun anymore.
I’m turning my Fakemon art into collectable cards in EBF5. They’ll give small permanent perks, like Steroids do, but should be more fun to collect.
This also means that I should stop spoiling all the art, and I’ll keep the rest of the Fakemon a secret.
Hey guys, here’s an EBF5 speedrun video that shows off some glitches in EBF5. You can glitch your way to different parts of the map if you change your save file at the right time. I think preparing multiple saved games in advance may be cheating though…
Here’s a speedrun of the first area without any glitches.
I do wonder if EBF5 will be as much fun to speedrun as EBF4 was, as that one had some really fun glitches.
In other news, I’ve been tinkering with my mobile gaming setup.
Pokemon Clover is a fantastic ROM hack – I grin like an idiot when playing it – but I can only recommend it to people who love edgy meme humour. I’m looking forward to trying more creative Pokemon hacks.
Hey guys, here’s 5 new enemies for the upcoming EBF5 update.
These may look like normal foes, but they’re actually going to be the bosses of the battle arena, where you can only use one player at a time. It’s going to be interesting trying to balance those battles…
And maybe in one of the challenge modes they’ll appear as regular foes too.
Hey guys, here’s a preview of the new flairs coming to EBF5 v2.
Pictured are their icons, followed by their in-battle appearance.
You might see some familiar faces in there… see how many you can identify!
In related news, if you want to have more input into the game’s development, you should join the EBF Discord server. Every once in a while I’ll be looking for suggestions on there – the glasses, dog tags, ring and cube were actually fan suggestions.
Hey guys, here’s 4 foes that I strongly considered using in EBF5.
They don’t win anything, but I’d like to share them with ya’ll, since they’re pretty cool.
The main issue with these is that I just couldn’t imagine them being as interesting to fight as the other foes I picked. Some really unique attack sprites could have helped.
My main consideration when picking winners was “Do I really want to animate this?”, and usually that means the design has to feel really fresh, and be something that I wish I had thought of. I don’t know exactly what I’m looking for until I see it, I suppose.
Anyway, I hope everyone had a lot of fun with their pixel art, and thanks for participating. I’ll probably keep playing around with the retro style in future. Poss by Silkmoth: