That last post was by Ronja btw. I’m still at home.
I’m working on an area in EBF5 where you can fight monsters from the previous games. The monsters will be as authentic as possible – sticking to the animations and mechanics from those games. The EBF1 monsters don’t even have evade and accuracy. Oh, and you can only use 2 or 3 players at a time against them. All those debuff attacks they used back then are going to be a lot more devastating in EBF5′s buff system…
There’s going to be 6 or so foes from each game, including 2 bosses from each.
I was going to put them all into a “Temple of Time” where you can visit different dimensions, but I’ve dropped that idea as it would be hard to explain why the graphics and mechanics are different. So I’ve got a different location planned, one that should explain the premise better.