EBF5: Mobile Update

Hey guys. On Monday I started writing a blog about why I’ve been so unproductive this year, but it sounded really pathetic, so I immediately got back to work. The interface is almost done for the EBF5 mobile port – I’ve added boxes around all of the buttons to make them clearer for touch controls, everything’s been made larger, and the game is generally totally playable now. I even played around with the vibrate feature during big attacks, but I didn’t like it so I gave up on that.

I’ve started setting up the Google Play Store page for the game, and that’s where things get more complicated. There’s a lot of hoops to jump through to get the app approved, and to add features like ads, in-app purchases, achievements, and mayyyybe even cloud saving. It’s all very technical, but there’s a lot of documentation for me to read, and a lot of services I need to sign up for, and then I still gotta actually program and test the stuff. At least I can re-use the Steam trailer.

Oh, and I’ve only tested the game on my device so far. I’m sure there will be a lot of new problems on other devices.

Overall it’s pretty exciting though.

Indie Bundle for Palestinian Aid

Hey guys, Bullet Heaven 2 is part of this massive bundle on Itch.io.
For $5 you get hundreds of games, and while not everything in there is a masterpiece, there’s definitely a bunch of great indie games worth picking up. Minit, GNOG, VVVVVV, Nuclear Throne, and Anodyne are some good games that I recognized in there. And well, it’s for charity, so the games aren’t the point.

I’m gonna dig into it today and see if I find any hidden gems.

Fanart: Lance do be Evil

Hiya Folks!

We’ve been enjoying the absolutely gorgeous summer weather over the past week with lots of garden hangs, bbqs, and taking some time off of work. Hope you’ve all had a great time as we’ve been a bit more quiet! And to join the long list of Caring Corporations: Happy Pride Month everyone!

Here’s some great fanart of Lance and the party from Phillia.