So a lot of people have been saying stuff like “Make dark versions of the players!”, “Bring back Zombie Goku!” and “Make more human enemies!”.
This should keep everyone happy…
Updated the Zombie Hydra quite a bit! A few people mentioned that they wanted a boss for the graveyard area, so here it is. I think I’ll unlock it very late in the game, so you can use it for grinding exp for the final boss. Maybe.
• It’s got 3 heads now.
• They revive each other like in EBF2.
• Completely redrawn.
• The heads detach from the body at low health, and their evade increases.
• New spellcasting animation.
Another batch of foes.
• The Mammoth now has ears and a tail! (not sure why no one pointed out that these were missing before)
• The Sandworm Tail returns from EBF2! (it was skipped in EBF3)
• The Sandworm has a new ultimate attack!
Updated some bosses from EBF3; they’re a bit shinier now!
Jack has a new spellcasting animation, so that he can use Eruption, and maybe some other spells.
Updated a bunch of old foes. Besides converting AS2 to AS3, the other changes are:
• Jellies now have faces.
• Furry Slimes were completely redrawn.
• Kitten Forts have been partially redrawn, and will now be minibosses at the start of the Factory and Jungle areas.
• Runes have a different suicide animation.
• Cosmic Monoliths are exactly the same. Because they are eternal and unchanging.
Oh yeah, click the “intro” button to change the foe types.