Author Archives: Matt Roszak

War in Ukraine

Hey guys, I’ve been quiet for a while. I couldn’t bring myself to post anything on social media when there’s a war going on so close to home. I’ve got relatives in Poland, Lithuania and Finland that are getting a bit nervous. I think it’s more important that people pay attention to the news rather than anything I’m working on.

I don’t think I even need to point out that war is bad – everyone loses. I hope that Putin is overthrown ASAP and that Ukrainians and Russians don’t suffer too many losses before then.

Since the UK government is doing nothing to help refugees (or even its own citizens), I figured I’d give my money to charity instead of paying taxes. I hope it goes to good use in Ukraine, Afghanistan, and other troubled regions.

I’ll get back to regular updates soon.



Back to work on the EBF Collection

Hey guys, I’m working on the Epic Battle Fantasy Collection again. This week I got Steam achievements for 6 of the games working – just 2 more to go. There’s a total of 150 achievements in all! The Steam Overlay works for most of the games too.

Besides achievements, I also need to add window and fullscreen options to the games, finish controller support in Adventure Story, and… that’ll be the features pretty much finished.

The EBF Collection will probably launch in Early Access on Steam – now that Flash doesn’t work in browsers any more, it’s hard for me to share the games with hundreds of testers, so this seems like the simplest way to get some feedback. But fear not: the EBF Collection will be 95% finished when it hits Early Access, so it won’t stay there long. Early Access has been working very well for the Android port of EBF5 – people who are impatient can play the game early with some bugs!

Speaking of which, the Android port of EBF5 is 99% finished, and will probably stay that way for a while. The main thing stopping it from being finished is the frequent crashes, which seem to be caused by audio playback issues in Flash/AIR on Android. I’ve sent the error reports to the Flash/AIR devs – they are aware of the problem and say it should be fixed in the next update. So that’s out of my control for now, let’s hope it goes well. If the crashes aren’t fixed, Google will punish me harshly for publishing a misbehaving app.

Anyway, keep an eye on those progress bars.

EBF5 Regional Pricing


Hey guys.
I’ve adjusted the pricing of EBF5 on the Google Play Store so that it’s consistent with the pricing on Steam. The 3 DLCs ($6.66 or £5 each) now add up to the same price as the game on Steam ($20 or £15).

Steam and Google do regional pricing very differently. Google just does a simple currency conversion, where as Steam considers the purchasing power of different regions. So for example, Google’s automatic price in Russian Rubles was almost 5 times higher than Steam’s price – which seems ridiculous to me.

The new prices are live now, and if you already bought some DLC and feel ripped off by the price change, please contact me for a refund, or for some free DLC keys.

In other news, the EBF Discord server has got over 100 new emojis today, for a total of 250.
That’s a lot of emojis!