Author Archives: Matt Roszak

EBF5: Version 1.35 on Google Play

Version 1.35 of EBF5 is live on Google Play. If there’s no serious issues, I’ll disable the debug features soon and do the full release.

Here’s a list of changes in 1.35:
Fixed missing animation which caused some weird errors in the shop.
Fixed cat enemies occasionally having no skin selected.
Fixed the color of Lance’s space helmet and Scottish cap.
Fixed how phone resolution is checked – made sure it doesn’t interpret it as portrait mode.
Fixed the Squid, Dragon, Hydra, Devourer and Gigalith summons so they touch the edge on wider resolutions.
Fixed Google sign-in prompt not appearing if silent sign-in failed.
Fixed the position of the links at the end of the game, and from dungeon guard NPCs.
Added a possible fix for the battle softlock, waiting to see if it helps.
Added a Cloud Saving menu on the main menu – it’s no longer a hidden feature.
Added the green color back to Anna’s Magical Skirt – I don’t like it but it’s in the item description.
Added translations for the menus and other small changes. (for most languages)
Optimized the slime minigame – two overlapping backgrounds were loaded during seasonal events.
Updated Google billing API – hopefully this changes nothing for users, but keeps Google happy.

Version 1.34 came out earlier as a very small update, here’s what was fixed in that one:
Snow Bat attack animation softlocks the game.
New hat colors on Lance softlock the game.
Screen orientation may be wrong when starting the app.
Foes summoned by bosses are not in the correct positions.

EBF5: Nearly Final Android Update

Version 1.33 of EBF5 is up on the Google Play Store, here’s a list of changes:

  • Added support for resolutions up to 20:9. The game should look much better on longer phones. (many battle animations have been extended, let me know if any are incorrect) (I’m also curious if screen cutouts/notches cause any issues)
  • Added an option to lock the game in the original 16:9 ratio, in the experimental options menu.

  • Added cloud saving. In the experimental options menu, you can upload and download saved data. (tap the star in the options menu) (this will eventually be automatic on start up and shut down of the app, but for now it’s done manually) (downloaded data will only be used if the cloud files are newer than the local files)
  • Added an option to disable cloud saving in the experimental options menu. (if you don’t want to share data across devices)

  • Added back the hidden equipment color variants. (removing them was a mistake)
  • Added 10 new weapon color variants – 2 for each character.
  • Added a prompt to rate the app, which triggers after boss fights. (frequency of prompts is limited)
  • Added a preview of the Cheats and Challenges menu which shows their details before you purchase them.
  • Made the DLC shop look a bit shinier.
  • Cleaned up the Glitched icons, to make them easier to select, since you have no cursor on mobile.

The list of changes is quite short this time, but cloud saving and wider aspect ratios took a LOT of work and are a big deal!
EBF5 is now feature complete – all that’s left is fixing a few bugs and translating a couple of new lines of text.