Starting Mobile Development

I’ve started playing around with Adobe Air to export Flash projects as Android apps.
It’s going pretty well so far. I’ve played around with touch and gesture controls a bit, and made a cute splash screen.

It shouldn’t be too long before I come out with some simple cat based game.

Splash!

Splash!

10 thoughts on “Starting Mobile Development

  1. fantasylover103

    Eh I’m not so fond of mobile games, but I’ll buy them anyway just to support you.

    Maybe you’ll sway my opinions on them. 🙂

    Reply
          1. kupo707 Post author

            Well I’m using Adobe Air for now, which doesn’t support them. 😈

  2. LEOXD

    Just a short thought:
    Wouldn’t it be useful to write it in Java in the first place and then just give the bytecode to Dalvik’s ISA or dx? Because then both PC and mobile users could play your games.

    Reply

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