Hey guys, I’ve finished programming 10 out of 12 arcade foes so far.
They’re all quite interesting to fight, pushing various gimmicks to the extreme, and many of them are as hard as bosses. I’m trying to balance them so they’re hard, but still beatable, whether you fight them early on, or at level 36. So you should have a challenge whether you start from the beginning or not.
There’s also gonna be a boss rush for them, but I think I’ll reduce their HP for that, or you’ll be fighting for over 2 hours on Epic.
Oh, and most of the new skills already work too.
Effect/affect? Or am I just stupid?
The boss rushes already took 2 or so hours long I like the challenge
noooooo man! don’t spoil, but still, cool detail.
please post the 2.0 version before natal