Monthly Archives: May 2018

EBF4 Speed Run

I found a super cool speed run of Epic Battle Fantasy 4 that was done a while ago. I’ve only watched the first 10 minutes and I’m already very impressed, so watch at least that much if not the whole thing.

There’s a very interesting bug being exploited here. 😛
I didn’t think EBF had interesting speedrun potential, but this video shows otherwise.

If anyone knows other cool videos of my games that I might have missed, let me now!

EBF5: Boss Demo

Hey guys, the EBF5 Boss Demo is ready for Patreon supporters.
Throw any amount of money at me on there and you can test out all of the game’s bosses a bit early.
(but probably best to leave a few surprises for later)

Everyone else probably won’t have to wait too long to try the bosses, since the full beta might be only around 2 months away.

Also I’m sort of using Patreon for preorders, in the sense that people who have given me the game’s value on there in total will get a free Steam key later when the game is released. ($15)
But it’s turning out not to be the best platform for that sort of scheme, because while I can see how much everyone has given in total, I don’t think the patrons themselves have any easy way to see that information. So that’s a bit lame. :p

boss

EBF4 in Russian

A bunch of guys made an unofficial hacked Russian version of EBF4.
While I’m not super happy about sharing a hacked version, I don’t have plans to make an official Russian translation of EBF4, so here it is. Anyone interested can have a look at it and tell me if you think they did a good translation, as I might get the same guys to work on the official EBF5 translation later. Feedback is appreciated!

You can download the .exe file here.
russian

Bree

Hey guys, Ronja’s graduated from uni, so I thought I’d share her final 3rd year project.
It’s a 3D model of her Dungeons and Dragons character, Bree.

(Please hire her now)

Also the music used in the video is for EBF5!

Battle Demo Update

Hey guys, I updated the EBF5 Battle Demo with player dialogue, medals, and a bunch of bug fixes.
It’s all a bit hectic out of context. Medals haven’t really been tested, but dialogue has, and I’d like to know if you still see any dialogue triggering at inappropriate times.

Still a few bugs left, but I’m expecting the frequency of reports to be getting lower, or else kill me.

dialogue