Here’s some fanart I found on EBF4’s Steam community page by murabi.
(54 foes programmed, and the battles are crashing less and less often)
Monthly Archives: February 2017
Fanart: Maid Natalie
Got some cute fanart from BlueRoundCherrys.
(44 foes programmed so far.)
I made a video about designing enemies!
I made a video about designing enemies for Epic Battle Fantasy 5 and other RPGs.
I’m gonna try to do a lot more of these on different topics, so follow me on YouTube if you care.
Also, feedback is appreciated!
EBF5: Foe AI
Hey guys, I’m programming the foes and I’m working on some interesting behaviour for some of them. I don’t want them to be smart, just a bit smarter than in previous games, so that more strategies can be opened up. Here’s some behaviours I’ve got so far:
• Smarter-looking foes can target players who are weak against a given element. For example, Frost Wraiths won’t bother using ice magic on players who are resistant to it, which means leaving one player unprotected is very dangerous against them.
• Beast-type foes can be aggroed and will attack whoever hit them last. Normally this wouldn’t be a huge problem, unless you use an attack that hits all enemies and has them all angry at one player.
• Similar to the above, some boss helper foes could target whoever is dealing damage to the boss.
• Sniper-type foes (like Laser Turrets!) will try to finish off any player that’s at low health, but otherwise act normally.
Most foes will still be pretty dumb, you’ll just have to be careful with your strategy against some groups. And I’ll make sure enemy behaviour is pointed out in the dialogue and bestiary info, so it doesn’t completely catch you off-guard either.
Fanart: Anna
Got some cool fanart of Anna from HongBoss.
In other news, all of the small slimes in EBF5 have been programmed now, and make for some good punching bags.