BH2: New Hovertank and Filters

I updated the design for the hovertank boss because I wasn’t satisfied with the original one. Plus I think this one will suit the factory levels better, since they’re gonna be quite gray. It looks pretty damn cool in motion!neontank
I also started playing around with filters in Starling. A 16-bit mode is something I’ve always wanted to add to my games, and it turns out I can do it with just one line of code. Hurray!

Here’s the source for the filter, btw.

In motion you can tell it’s a filter, but it still looks pretty good. In screenshots it looks almost legit. It doesn’t seem to have a huge effect on performance (or at least not on my computer), so I’ll leave it in as a bonus feature.

pixels

3 thoughts on “BH2: New Hovertank and Filters

  1. Kkots

    I’ll definitely turn on that filter, because I love that pixelation all old games have.
    One question: did you use some sort of a fast way to recolor the tank boss, or you recolored it manually?

    Reply

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