Here’s some foes I drew today.
They’re all segmented for animation, although the mobile version probably won’t have very much of it, besides on bosses. I’ll have a look at how it effects performance later.
Nice, seems to stick with the difficulty of bullet-storm genre which is what I call them but their official name is ok as well. I on Normal it dropped to as low as 58.5 out of 60 and heaven was around 54 or so out of 60. I am using an Intel HD Graphics 4000 with an Intel Core i7-3770 CPU @ 3.4 GHz equipped with 8 GB RAM on 64-bit
Hope this small amount of information help :smirk:
Pikaslime :stars: :yay:
Nice, seems to stick with the difficulty of bullet-storm genre which is what I call them but their official name is ok as well. I on Normal it dropped to as low as 58.5 out of 60 and heaven was around 54 or so out of 60. I am using an Intel HD Graphics 4000 with an Intel Core i7-3770 CPU @ 3.4 GHz equipped with 8 GB RAM on 64-bit
Hope this small amount of information help :smirk:
shoot I forgot to mention this at the end of my comment but would it be possible to include a health bar for bosses like Touhou does for example ❓
love the foes man same as EBF4 they cute :love:
Cute. :stars: