Almost finished programming the foes for the first area. Also added a lot of special effects. Enemies now explode like fireworks, which is rather pretty.
I’m going to try to make the first area fully functional before releasing another demo.
Almost finished programming the foes for the first area. Also added a lot of special effects. Enemies now explode like fireworks, which is rather pretty.
I’m going to try to make the first area fully functional before releasing another demo.
Got some cute fanart from Tanitak.
I’m not totally happy with the shading on some parts, but no one’s gonna notice when they’re being shot at.
It was gonna be a normal tank at first, but I figured a flying one would be easier to work with.
A boss with multiple parts!
Sometimes the small eyes shoot, sometimes they act as shields, and sometimes they try to ram into you.
Points to anyone who knows what boss this guy is based on.
This guy’s gonna be quite fun to animate. If any boss will have melee attacks, it’ll be this guy.