For those who don’t know. the tattoo above Dark Natz’s cleavage is an Ouroboros tattoo from FullMetal Alchemist which tells you if someone was a Human or a Homunculus.
A homunculus is created through failed human transmutation (failing to revive someone back to life) who looks just like the human who was going to be revived, but you can tell the difference
The tattoo is a reference to Lust from FMA (Thanks to some help from FMA wikia and FMA: Dual Sympathy, I really don’t know much about FMA, but I want to know more about it.)
I second that.
I play with keyboard, so I’d like to have kb-shortcuts in Battle-mode for Normal attack (A), Skill (S), Tactics (T)…
Also it would be nice to de-couple Normal attack and Limit breaks in the graphic menu (give them separate menu icons). I don’t use Limit breaks that often, but they are always in the way.
For those who don’t know. the tattoo above Dark Natz’s cleavage is an Ouroboros tattoo from FullMetal Alchemist which tells you if someone was a Human or a Homunculus.
A homunculus is created through failed human transmutation (failing to revive someone back to life) who looks just like the human who was going to be revived, but you can tell the difference
The tattoo is a reference to Lust from FMA (Thanks to some help from FMA wikia and FMA: Dual Sympathy, I really don’t know much about FMA, but I want to know more about it.)
Just so you know – this isn’t the first reference to FMA. There’s a NPC in Greenwood, name’s Alphonse, and he’s an alchemist by profession :hurray:
This is the first time I’m actually seeing the images
Creepy :scared: But the most creepiest things are their eyes and Lance’s lower skull part.
Actually, here’s a suggestion. A couple keyboard controls, like the ability to mash space so I can exit the battle quickly after winning.
And a key to just use attack, so I can mash the mouse on the enemy. Sucks going back and forth. First world problems, I guess.
I second that.
I play with keyboard, so I’d like to have kb-shortcuts in Battle-mode for Normal attack (A), Skill (S), Tactics (T)…
Also it would be nice to de-couple Normal attack and Limit breaks in the graphic menu (give them separate menu icons). I don’t use Limit breaks that often, but they are always in the way.
I saw Zombie Goku mentioned. This pleases me greatly.
So do these new enemies. I love Party VS Party battles, and I hope this will be like one.
Hmmm my question is will you fight them or is it just artwork? Also they look pretty cool.
How about resurrecting the final boss of 3 parts. Just hit him in the past, and not a real :wut:
Русские везде. :smirk:
You should have a flash test on these enemies
WTF?
Undead?
Its, its, AVESOME :stars:
Im want kill ALL.
You don’t even need to say a word with those pics! :ooo:
I fully expect a total knock-down, drag-out fight where I come out by the skin of my teeth BRING IT!
It would be interesting if some of them drain HP, and some (Nats, obviously) drain MP from players – as decent life-sucking zombies should do )))
Well, with all recently announced updates the steam-version of EBF4 will be above and beyond epic.
Can’t wait to get it!
They look Creepy! :scared: :skull: 👿
I’m loving the looks of this but… Oh dear… this could get ugly…
Will they copy the player’s skill/equip set or have default dark sets as shown?
Only these equips.
They are great! Hope to see them in the game! :love2:
Wow!!! :stars: