Hey guys, after doing my livestream yesterday, I remembered just how incredibly hard and punishing Epic Battle Fantasy 1 was. So I’ve taken everyone’s request and added a checkpoint system to the game.
It’s not a saving system – you still have to beat the game in one session. But every time you get a Game Over, you now only go back to just after the previous boss. If a player was dead when you reached the checkpoint, they will be saved as if they had 1 HP.
I’ve also made sure that you no longer have to play the game multiple times to get the different difficulty achievements, and I’ve increased the power of the TV Boy and Calamity summons, because I want to see them get used a little bit more.
Hey guys, I’ve finished updating Bullet Heaven for the Epic Battle Fantasy Collection. The biggest new change is 4 new playable characters, but there’s also some new options, and some cryptic achievements have been made more fair.
You can watch me livestreaming the game here, and you can play this version of the game early on my Patreon. It’ll be out on Steam in a month or two.
Hey guys, I’ve finished updating Cat Cafe. This game was lost for a while since it was only published on Android, and has been removed a few years ago for not being kept up to date. I’ve made it much less grindy so you can complete it in under an hour, as it’s not really a game you want to be playing on a PC for too long. Also there was a bug that deleted your upgrades after a few sessions, so I doubt it was even possible to complete the original version unless you did it all in one go!
Next up, and last one: Bullet Heaven
Hey guys, I’m doing a quick update on The Kitten Game. Here’s what’s new:
• A soundtrack by Phyrnna, made up from old, unused tracks, including a couple of very silly ones.
• 12 new achievements – nothing challenging, but they should add a tiny bit of extra gameplay.
• An auto-clicker option that’s enabled by default – no more hand pain!
• Volume controls and quieter sound effects – no more ear pain!
• Copyrighted characters have been replaced with look-a-likes, as usual.
That’s all. This stuff shouldn’t take very long. I just need to carefully consider how powerful that auto-clicker is going to be, so it doesn’t change the original pace of the game too much.
Hey guys, the Epic Battle Fantasy Collection is going to have almost 150 achievements in total, more than any other game I’ve made! It’s gonna be great for anyone who plays games just for Steam achievements, since it won’t take too long to get them all.
All of the original Newgrounds medals will be in there, plus some games will have a couple of new ones. The Kitten Game has never had achievements before on any platform, so it’s getting a completely new set. Cat Cafe’s in-game medals are pretty grindy, so I’ll probably make the Steam achievements easier than those. I’ll also make sure that you don’t need to beat EBF1 and 2 on every difficulty anymore – Epic will be enough.
You’ll have the option to delete medals for each game separately. I still get complaints about Epic Battle Fantasy 4 not having a simple way to delete medals, so I’m not going to forget that feature again.
I’ve also remade all of the achievement icons in HD!
A lot of the icons needed to be remade anyway – some contained copyrighted characters, and some were very low-effort. I’ve kept the spirit of the originals, but many will be shinier now.
The standard size for web game achievements was 50×50 pixels, and Steam uses 64×64, but I figured I would future-proof them and go for 128×128. I’m making the most of this and displaying them quite large in the launcher interface.