I tried to make some new business cards, and went and made trading cards instead!
It’s probably impossible to collect all 5, as even if you managed to meet me 5 times, I wouldn’t give you that many. Also I never leave the house.
I think EBF5 is probably around half finished now!
Most of the battle system and animations are done. I’ve still got the bosses and summons to program, and a bit of debugging to do there. Equipment, skills, and most items are done.
What’s left is mostly out-of-battle stuff now: Map art, maps, NPCs, dialogue, battle backgrounds, lots of menus, translations, setting up battles and treasures, and all that. And testing and balancing, of course.
I would have liked to be at this point around 2 months ago, but I guess I’m not very far behind considering all of the stuff that’s slowed me down. I’ve been at it for 14 months, and I’d like to get it done in 24. We’ll see how that goes.
I’ve programmed over 100 foes now, but I’ve left the bosses and big enemies for last, so the pace is slowing down a bit now. Here’s some fun stuff I’ve done recently:
Monoliths now start using some new attacks if you block their nuclear strategy (either with syphon or with resistant armor). Only on hard or epic mode though, I don’t want to torture normal players.
The new man-eating plant enemies are pretty fun, because they’ve got an interesting combination of elements. The lava plant can use fire and water attacks, and the seaweed plant uses water and electric!