Here’s some fanart from Lost Pyromaniac to celebrate the EBF Discord‘s first birthday!
Running that place has been interesting. Mostly things go smoothly, but sometimes making people get along is tricky. It’s got over 4,000 members or something like that, but probably less than 100 regular users, so it’s managable.
It’s a useful platform for debugging and getting real time feedback while I work, and the EBF memes coming out of it are fun.
Anyway, EBF5 battle dialogue is done!
I’m fixing bugs now and soon I’ll have an updated battle demo up, which mostly just adds dialogue and achievements, which will drive you crazy because there’s no save system in there and you’ll keep seeing them over and over. A few days after that I’ll have the boss demo up for Patrons so they can test those out for me.
Here’s my first ever mosaic: It’s an Armos from Zelda!
Turns out my amazing idea of doing pixel art backfired a bit when I realised that the tiles were actually a bit too big, and now you can’t really see the design unless you’re standing a few metres away. Oh well.
Mosaics get my approval. Making them is relaxing and there’s not a lot that can go horribly wrong.
Hey guys, here’s the result of my first few pottery classes.
I’ve basically made myself some Halloween decorations!
I’m not a big fan of this medium so far. It just feels too imprecise for me.
There’s no way of knowing exactly how the glaze/paint will turn out, even if you’re experienced with it, making painted details very tricky. One has to stick to more abstract designs to make the most of it I think. Maybe I just need to play around with it more and see what works for me.
Here’s another bunch of backgrounds!
My trip to London and the Rezzed expo was cool.
I collected a lot of stickers and met a bunch of people, and saw some neat games – but will probably never play most of them due to my already huge wish list. The venue the event was hosted at was an old dock (it was pretty cool) and the event was largely focused on indie games. I’ll likely go again next year.
I ranted a lot about what happened to Flash, and a lot of other developers are in similar situations to mine: they started off making Flash games for fun but have since moved onto other types of work using newer tech, mostly Unity. (I’ll probably head that way after EBF5 too…)
I also visited the Imperial War Museum and the Tate Modern, with the former being a really cool historical collection of vehicles, weapons, and propaganda, and the latter being a lot of space wasted on crap modern art.
Here’s another bunch of battle backgrounds.
I’ve done 44 of them now and I’ll probably end up with around 60.
In other news, I’m heading to London for a few days to attend EGX Rezzed on Saturday.
Keep an eye out for me if you’re also attending.
Hey guys, I finished my fused glass classes and this is the final stuff I made.
I’m pretty happy with how they turned out, only thing I might have changed was to make their eyes translucent. Everyone else in the class was making many quick projects, I just spent around 9 hours making these small cats instead. I bet if I did them again it would be 3 times faster.
If you go back a few posts you can also see some coasters I made earlier.
Here’s another sample of battle backgrounds!
I’ve got 29 of them done so far.
Got some cute fanart from @Lavemons on Twitter.
Here’s some of the first battle backgrounds I’ve made.
I’ll need at least 50 of these…
Alright, I’ve finished off player dialogue and released another World Demo on Patreon, which is much like the first demo but some missing stuff has been filled in. (Chest contents, achievements, dialogue, map menu, etc.) Basically you can explore the whole world map, without battles, and spend near 10 hours finding everything.
Now I can finally move on to something new, woop!
It’s time to do battle backgrounds!