Author Archives: Matt Roszak

Project Roadmap

Hey guys, I figured I’d do an update about what I’ll be working on next. So here’s a list, roughly in order of priority…

Publishing EBF5 on Armor Games – almost done!
Finishing EBF5 version 2.0 – This has been delayed slightly because of several small issues, including Windows 7 being discontinued, Phyrnna being quite busy with exams, and some translations needing a bit of extra time. It may still be finished by the end of the month, but it could take a bit longer. We’ll see.
New PC – My current PC is 8 years old, and I’ve mostly been keeping it around so I can keep using Windows 7. So now that I’ve been forced to upgrade, it’s time for me to do some research and drop some big money on a new workstation (and VR setup).
Publishing EBF5 on more PC stores – When version 2.0 is done, I’ll put EBF5 on more storefronts, probably including GOG and Humble Store. I’d love to do Epic Games Store, but I don’t have much control over that unless they contact me.
Publishing EBF5 on mobile – The game already runs on my phone, just not very well. This one is a question about whether or not I can optimize it enough to run well on most phones. I’ll give it a try, but I’m not promising that this will be successful.
Publishing my old games on Steam – Sometime before Flash is killed off in browsers, I’ll put my old game library up on Steam as a single application. I’ll need to remove some copyrighted content and make a few minor changes, but the games will otherwise be the same as before. This includes: EBF1, EBF2, Adventure Story, Bullet Heaven, Brawl Royale, Mecha Dress Up, The Kitten Game, and Cat Cafe.
YouTube Livestreams – I’m gonna finish up the EBF5 livestreams, and stream other Flash games that I like. I’m not sticking to any sort of schedule since this is just a hobby.

EBF5 is live on Kongregate and Newgrounds!

Hey guys, the free version of Epic Battle Fantasy 5 is now live on Kongregate and Newgrounds! If you use either of these sites, please give me some good ratings and reviews! Tell your friends they can play for free now!

Even without all the bonus dungeons, it’s still a massive game that can easily keep you busy for 30 hours.

For anyone wondering what the Steam Deluxe Version adds, here’s a list:

8 new dungeons, including the Battle Arena for 1 player combat, the Library Dungeon with paper-themed foes, and the Temple of Trials.
20+ new bosses, including harder versions of story bosses, bosses from previous games, evil versions of the players, and completely new secret bosses.
60+ new equips, including a bit of everything, but especially flairs with completely new effects. There’s also some new skills, including 2 Limit Breaks!
Collectable monster cards, which look cool and boost your stats.
Custom Game modes, which allow you to replay the game with different settings, such as 1-player mode, or alternative monster encounters.
Newgame+ mode, which allows you to rush through the game again after beating it.
Cheats and Challenges, which allow you to customize the difficulty to an extreme degree.
Higher quality music and graphics, including more screen resolution settings, and an expanded art gallery.
Many balancing changes, that make the game more fair to play.
And plenty of other things I haven’t even mentioned here!

(I should also mention that the Steam version officially only supports Windows, but shoot me an email if you’re a Mac or Linux user, and I’ll send you a .swf file instead of a .exe file)

Epic Battle Fantasy 5 is coming to Kongregate!

Hey guys, I’m finally getting round to putting EBF5 on Kongregate, and Newgrounds soon afterwards.

It’s gonna be equivalent to Steam version 1.5.2, minus all of the Deluxe features – which means no bonus dungeons, challenge modes, Newgame+, etc. Also all the recent balancing changes won’t be in there. Which may be good or bad, depending on how you feel about them.

Anyway, it’ll be out some time next week! Maybe Friday! Maybe earlier!
Sorry that it took about 6 months longer than I originally planned!

This is gonna be a pretty rare game – it’ll only work for 11 months before browser Flash is discontinued!

Updating Old Work

Something I’ve been planning to do for a while is to package all of my old Flash games into a single Steam app, for the purpose of long-term preservation. Technically this is easy enough – I just need to program a simple Adobe AIR app that can load Flash files, which is how most of my Steam games already work.

The hard part is figuring out how much I should change the games themselves.

I obviously need to remove music that I don’t have permission to use – and there’s a lot of that in my old games. I’ll aim to replace it with music that Phyrnna made around the same time as each game was made. I’ll also need to edit copyrighted characters that are a bit too obvious – like recoloring some of the Pokemon. And finally, users will expect a few Quality of Life features – mute button, fullscreen mode, Steam achievements – stuff that is essential now, but wasn’t at the time. I don’t think anyone will complain about QOL features.

But things get tricky in a few cases – is replacing silly text tips with more useful ones a QOL change, or is it censorship? What about replacing a ridiculous font that’s almost impossible to read? What if I want to keep the old font, but I don’t have it installed on my computer anymore, and can’t find the exact same one?

Is making the game easier a bad thing, even if it was universally panned for being too hard? (no one complained when I made EBF3 easier by adding QOL features and lowering the requirements for minigames)

What about really offensive and cringy content? Well… I guess I need to keep that in. Even the bad guy’s Swaztika armband may need to stay. That one AIDS joke too.

I’m interested to know what people think about all this – how much change is best? Maybe the bare minimum, plus some QOL, like in Epic Battle Fantasy 3?

I’m leaning towards that.

I started updating The Kitten Game, only to quickly realize that it loses a lot of charm if I update too many things. We’re talking about stuff I made 12 years ago. As Ronja said, “It’s good because it’s shit.”

It’s also less work if I don’t change much.

Updated Comment System

So yesterday I updated the EBF5 beta on Steam to v2.0.7… but there’s a couple of big bugs in it that I need to fix ASAP. I’ll try to update it again in the next day or two, so it might not be worth playing until then. It’s getting close to completion, but each update has unwanted side effects!

In other news, I found some more options for this website!
• I changed the site comments to appear in order of newest first, which seems to make more sense than oldest first.
• I’ve disabled the need to enter a name and email when you comment – but it’s still useful if you want to be notified of a response.
• When making a comment there’s also an option to subscribe to the site mailing list.
• You now have the option to like comments! Too bad there’s no dislike button…
• I’ve added infinite scrolling to the main page, so older blog posts load automatically when you reach the bottom.

Let me know what you think of these new features!
I haven’t tested them much.

Maybe it’s time for me to update that very old header image, and figure out how to get those NoLegs emojis working again…