Monthly Archives: May 2020

EBF5: Maps fixed!

I’ve finally finished fixing all of the map colors in the mobile version of EBF5. That took way longer than I would have liked, but all the maps and battle backgrounds now look as intended, with some of them having new color palettes.

Time to get back to optimization. The game still runs poorly, but it’s gradually getting better. The goal is to have it running smoothly on high-end devices, and running at a playable speed on weaker ones.