The holidays are almost over and we’ve finally made our way through most of the food and leftovers after Christmas. We are heading out tonight to welcome the new year in style and will be ready to get back into work with v2 very soon.
We hope you’ve had a relaxing time over the past week and want to wish you all the best for the new year and the new decade!
I took a few days off work, but I’ll be polishing EBF5 v2 for most of January – there’s still some balancing, bug fixing, and translation work to be done.
I’m looking for volunteers to translate the new v2 text into German and Simplified Chinese. To qualify, you just have to be fluent in the language, and be familiar with the EBF5 game and existing translation. If you’re interested, please shoot me an email at kupo707 AT hotmail DOT com.
You’ll also need Google and Discord accounts for Google Docs and general chatting. (I realise this may be a problem for people in China… I’ll have to consider what can be done about that)
The previous translators are still around on Discord, but have very limited time at the moment. There’s no concrete deadlines, but it would be nice to have the text done in the first two weeks of January, giving us the rest of the month to test it. Overall there’s not that much new text – if you’ve played the v2 beta you’ll have a good idea already.
We would like to wish everyone a very merry Christmas and hope all your holiday festivities have been relaxing and wonderful! We will continue to enjoy the time with our families sharing food, warm drinks, games, and doggo kisses.
If you’re still scrambling for last minute presents for a special someone (including yourself), Epic Battle Fantasy 4 and Bullet Heaven 2 are 50% off in the Steam Winter Sale and now is still a great time to grab EBF5 for its lower price before the v2 update!
Hey guys, I’m aiming to update the EBF5 v2.0 beta on Steam today, with a bunch of bug fixes, and a first draft of some of the languages. It’ll be version 2.0.6 when it’s updated – maybe wait til tomorrow to make sure it’s up. I don’t usually make a detailed list of changes, but this time I’d like to point out how boring this stage of development is. Take a look at all of these bugs, only the bold ones are somewhat serious. This is incredibly tedious work:
Fixed Grand Gallery layer issue Fixed Book Worm crash with lovable Fixed SP not updating immediately from a new card Fixed equip shops tooltips being cut off Fixed frozen/stunned foes countering Fixed Angry Chair target-choosing behaviour Fixed Snek berserk behaviour Fixed the element of some Squid attacks Fixed Haste chance on equips that always give it every turn Fixed Glob crashing due to Lovable Fixed enemy Bubble Ring damage type resulting in almost no damage Fixed foes sometimes countering after surrendering HP debuff now increases catch rate as much as Evade debuff Fixed summon descriptions of Gem Idol, Stone Idol, Metal Idol, Snow Bat and Scaly Worm Healing skills are now shown as “magic” type Fixed the unobtainable broken chest at the Rainbow Gate Fixed some arcade foes’ idle animations not stopping Steal skill now stacks with steal equips Fixed Sharpen not affecting backup Fixed Sharpen used as an unleash (and probably Dispel and Sharpen when confused) NoLegs Jump Attacks/Final Cutter get the berserk bonus now Added more space for foe HP and evade in the foe stats display Fixed not getting the Extreme Difficulty medal from final boss (should trigger from Gigalith and Devourer) Set all classic foes to ignore lovable, since they have no behaviour for it – probably why some default to attacking slot 1 Fixed Ion error if Lance is not in the battle Fixed minimap coordinates for Glob, Pumpkus, Maw and Guoye areas Fixed Chibi Knight dialogue about mammoths on Foe Remix Fixed the descriptions for Acid Blast, Hurricane/Whirlwind, Leaf Blade/Razor Leaf, in all languages Fixed wrong battle icon in arena Fixed Chopstick hat summon Fixed Phoenix intro dialogue triggering on revive Fixed -100% enemy resistance text being cut off in Bestiary Fixed Gigalith shiftCount behaviour Fixed virus spread reducing Target stacks Buster Sword has real stats now Fixed MAW’s push-out effect by removing it Enabled target status stacking, so you can use both flairs at once Changed Target to decay at the start of your turn, not at the end Fixed Sabrina’s hair Art Attack animation updated Fixed secret rainbow chests not being counted correctly for treasure finder Fixed dropped chests not being counted correctly for treasure finder Fixed Natalie having invalid HP when rejoining your party in Newgame+ (crashes at the start of battle or in party menu) Fixed equip icon problems in Randomized Equip mode Fixed possibility of getting trapped in the Rapture cave Fixed errors due to rearanging party members while entering Battle Arena – menu is now closed during transition Fixed Chibi Knights not counter-attacking
Hey guys, a few weeks ago I made a widescreen wallpaper pack including every 7th Heaven outfit, for my Patreon. It turned out to be quite popular, and many people requested a vertical version, so here’s every 7th Heaven outfit in 1440×2560 resolution. Like most of my Patreon perks, it’s only $1 – but I hope that you’ll keep supporting me every month, so that I can keep making silly bonus content like this. Oh, and I should remind everyone that the 7th Heaven art is by Ronja, I’m just arranging it.
I’ve made two versions of each image – with and without a background – so if you want something specific, you can just make your own wallpapers out of them. Here’s a Christmas freebie: