EBF5: Source Code

Hey guys, I’m not working this month, but I still want to do something for my patrons, so I’m sharing the entire EBF5 source code with them.

It’s just for the purposes of personal education, and datamining (for walkthroughs etc).

The code is quite messy in many places, and the comments aren’t always accurate or useful. Timeline code from the animations is not included, so some important stuff is missing, and none of the code will compile unless you edit it to stand alone. You’re best opening the files in FlashDevelop, but any code editor should do okay.

Some files are easy to read without any programming knowledge, like the lists of item stats. While other files will require you to be familiar with Actionscript, Java, or similar languages.

So if you want to see what “real” code looks like, as opposed to ideal textbook code, toss me $1 to get it.

16 thoughts on “EBF5: Source Code

  1. Flamebirde

    Hey Matt,

    Always been a huge fan of your games! Quick question for you – For whatever reason I can’t save on the free version of EBF5 on your website. I’ll click the save button but then it just… doesn’t save (as soon as I exit out of the menu, it auto-deletes it). Is that an intentional feature?

    Thanks!

    Reply
    1. Jojough

      Hey Flamebirde, have you checked that your browser isn’t deleting flash cookies every time it is exited? The save files for these games are composed of flash cookies, so the browser could delete them. The default for deletions are every month if I’m not mistaken. If changing your cookie settings doesn’t work, you could save a backup before you quit the game, and then load the backup when you re-enter the website.

      Reply
  2. rino

    have you considered switching to other languages/game engines after EBF 5? Flash and ActionScript are on shaky grounds lately imo

    Reply
  3. Redemption

    Hey Matt, we’re working wrapping up a guide on our site and could use the source code for some datamining just to check it out. How should we go about doing it and then letting you know it’s us?

    Reply
    1. Matt Roszak Post author

      Just look through my code and and use the data you find, but don’t share the original files.

      Reply
      1. Redemption

        Sorry what I meant was how do we get the source code? I click on the link and it’s the patreon page, do we send a custom pledge of $1?

        Reply
        1. Matt Roszak Post author

          Just pledge anything and you’ll have access to all the Patreon-only posts, which includes quite a lot of different stuff.
          Patreon charges you monthly, so you can cancel after you’ve downloaded what you want.

          Reply
          1. Matt Roszak Post author

            Neat. Your walkthrough looks quite in-depth.
            Make sure you mention it on the Steam guides/walkthroughs section as well, so more people see it!
            Maybe I’ll make a post about it soon.

  4. IMPORTANT (or maybe not) QUESTION!!

    Uh… so.. HI! :ooo:
    I just wanted to ask… when will EBF 5 be released on Kongregate? Because I can’t wait!!!
    It would be nice if I get a reply from ya, cus it happens rarely to me anywhere… or maybe no one likes me 😥 😥

    SO WHAT?! I can wait! Gimme my coffee and Imma ready! :coffee: :coffee: :coffee: :phone2:

    So yeah… thanks for attention (I HOPE SO) and like I said… IMMA WAIT!

    PS I luv ur games I am a fan :love: :love2: :love: :love2: :bacon: :shades:

    Reply

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