EBF5 is about 77% complete. It’s been roughly two whole years of full time development now.
I would have liked to be a bit further along by now, but at least the extra time is paying off and there’s a big jump in quality over the previous games. Everything is turning out better than I originally envisioned – I’m redoing stuff I planned on recycling, and generally putting a lot more effort into everything. It’s tiring, but hopefully will have been worth it.
And by some miracle EBF4 is still selling well enough to cover my living expenses… so huge thanks to everyone for that.
If I ever decide to work on a 3-year project ever again… please kill me.
Well actually, if EBF5 is successful… I’ll have to keep working on it for even longer after it’s finished, with all the leftover plans I’ve got saved for future updates.