Hey guys, the Christmas Steam key giveaway is over and I’ve sent out 40 game keys by email!
The entry requirement for the giveaway was telling me a bit about your gaming life.
I got nearly 400 entries and a lot of stories. It was nice to see that many people got into gaming playing the sorts of games I played when I was younger: Zelda and Pokemon on Nintendo consoles, Heroes of Might and Magic and Age of Empires on PC, Final Fantasy games on PS1, old stuff on emulators, free MMO games like Maple Story, and a lot of Flash games too (though I still haven’t played Mardek). I was also reminded to play Doki Doki, Hollow Knight, Cuphead, and LISA. These games are on my radar, but as always it’s just a case of playing through everything else first.
I was mildly annoyed by how popular rogue-likes were though! I think games like Binding of Isaac, Dead Cells and Enter the Gungeon would have been better off with actual designed levels instead of randomly generated ones that you were forced to replay over and over. I guess some people like their nearly endless games. But I guess I am slightly out of touch these days, as I’ve not played Team Fortress 2, Dota 2, Overwatch or PUBG.
A few people mentioned that EBF4 was the first game they played on Steam, and got them into downloadable games. Most people were very long-time fans, but there were a few that just recently played my games for the first time. Apparently quite a few people have tried playing the EBF games co-op with a friend, with each person controlling a different character in battle. This is weird, but it’s also the sort of thing I might have tried when I was younger.
Anyway, thanks for all the holiday wishes and hope you’re all having a good time!
Here’s a guy I made:
Got some cute and fitting fanart from erzaaa204.
Merry Christmas, ya’ll!
(Yeah, the 24th is totally Christmas. Polaks and Finns get their presents a night early.)
My games are 70% off during the Steam Winter sale!
(I’m so bored of posting about sales that my picture is not up date)
I borrowed my brother’s PS4 Pro over Christmas, my first 4K gaming experience on my huge new TV. And… it looks pretty good! The low framerate is pretty noticeable in some games, but in non-action games that’s acceptable I guess.
Until Dawn is a fun alternative to watching horror films. Everyone’s Gone to Rapture is… relaxing and pretty. Black Ops 3 campaign is generic and boring IMO. We’ll see how many games I get through over the holidays…
(This competition is now over!)
Hey guys, it’s time for my 3rd Christmas giveaway!
I’m giving away free Steam keys for Epic Battle Fantasy 4 and Bullet Heaven 2.
If you’re interested, leave a comment about what sorts of games you play and about your gaming life in general.
How winners are chosen will continue to be a secret, but honesty is quite important. You should also mention which of the two games you want.
Make sure to fill in the email field correctly so I can email you the prize if you win.
Last year I got 531 entries and… I can’t remember how many games I gave out.
But your chances of winning are decent. The more people that enter, the more I’ll give out, so get your friends involved!
As usual I’ll be busy around Christmas, so the giveaway will end a few days after.
Probably on the 27th, so you have until then!
Fine, I won’t do the level scaling. I’ll save it for the optional premium dungeons, like in EBF4.
People like their traditional level ups it seems. I do too, I’m just bored of making the same thing over and over again. Maybe I’ll save it as an option in a future update.
Here’s a gif of the Freezeflame Dungeon!
Woop, here’s a mountainous area. I wish I had done more vertical areas in the game, there’s not a lot and I think they look pretty cool. (even though it’s all just an illusion, this map is completely flat logically)
I’ve named all of the areas now, and there’s 20 of them. That number is not a very useful measure of anything though, as they’re all different sizes and may or may not have a boss involved. But it sure *sounds* impressive at least.
Finally, I’m strongly considering making the monsters level up with the players, meaning they will always be around the same level. This will:
• Make grinding to beat fights mostly useless. (Though a tiny amount of grinding to get a certain skill might help)
• Make rushing through the game easier, as you can skip most of the fights without making the bosses harder.
• Allow playing through the optional parts in any order you like.
• Possibly make balancing much easier for me.
So overall it gives a lot more options in play styles, which I think is a good thing.
Final Fantasy 8 tried this, but they did it WRONG because if you wanted to min-max you would level up as little as possible until you got the best summons (which boost your stats at level up). EBF5 will have no such exploits.
(continuation of an earlier post)
Hey guys, after a lot of pushback, Patreon has decided not to change their fee system!
This is good news, as it means they will continue aggregating all of your pledges into one monthly payment, and you won’t get hit by transaction fees multiple times. So if you support 10 different people, you’ll only be hit with one fee, as before. (and the fee will continue to be invisible to you, being taken out from our end)
But basically, the smaller your monthly amount, the bigger proportion goes to fees. If you’re only giving a $1 or $2 in total on Patreon, it’s probably not worth using. Save up your money and give $10 after a year instead. No point in giving 35% of your pledge to PayPal or Credit Card companies. The main benefit of Patreon (in my opinion) is that you can make lots of micropayments together, as an efficient larger payment.
It’s also worth noting that protesting actually works, if you hit your opponent where it hurts: in PR and cashflow!
Anyhow, in EBF5 development news, the overworld map is complete now!
I’ve just got two of the premium dungeons left to do. After that I’ll finish off NPCs and sidequests, and then patrons will be able to test it all out. It would have been nice to get it done by Christmas, but that’s probably not going to happen. I’ll have many more animated gifs done before then though.
I suppose I may have to do my usual Christmas Steam key giveaway soon…
Got some fanart from CrazykillerStudios!
Hey guys, I’ve just set up a Patreon two months ago and I’m already feeling very sheepish about using the service. They’re planning to put up their fees soon, which works out very poorly for people pledging many small amounts. Previously the fee was taken from all of your pledges put together (the whole point of a service like this), but now it’ll cost 0.35c for each individual pledge. Meaning if you support many Patreons for $1, you’ll essentially be charged over 35% in fees, which is absurdly high. Patreon’s been very brazen about this change, hiding it behind the fact that creators will get more money overall (assuming that many patrons don’t just outright leave). Patreon’s facade of being in it to support the little guy is becoming very hard to believe, especially with these dishonest PR statements that don’t address the actual reasons for these changes.
There’s a lot of anger over this, but if this change goes through, I’ll have to delete my $1 tier and tell people not to waste their money. At that point Steam and Kongregate take a smaller cut, and they actually earn it by giving me lots of traffic, while Patreon does fuck all besides process payments. People who were on the $1 tier will still get all of the perks, but in future those perks will be on the $4 tier instead.
It’s not that I don’t want your $1, it’s just that we’re both better off if you save it and buy my games on Steam or Kongregate instead. Charging you guys $1.35 to send me $1 is pointless.
Also I still think Patreon’s new logo is ugly as hell.
Hey guys, today I finished Alwa’s Awakening, here’s a little review.
It’s a charming NES-style platformer that’s enjoyable if you can be patient with it’s flaws.
The platforming is quite slow paced, with the challenge being more about planning your actions in advance, rather than muscle memory and super fast reactions. So it likely will play a bit differently than what you might expect, and if you’re expecting something fast paced you’re definitely going to be disappointed.
Also the game is a bit rough around the edges, and there’s some parts that look a bit rushed. Such as, well… the ending. A slightly more complex upgrade system could have helped make things more interesting too.
But if you can look past all that, the game offers some unique gameplay mechanics (you can create blocks and bubbles to aid in platforming and combat) and super appealing art, and should keep you busy long enough to justify the price point.
I’d definitely like to see a sequel or similar game with improved gameplay and polish.
Anyway, I’m always looking out for NES style games because the style really appeals to me. Is there any great ones you know of? Besides the obvious stuff like Shovel Knight, 1001 Spikes, etc.
I feel like there’s a lot of them out there, but few that do a really great job of bringing the best elements from the past and present together.