Bullet Heaven 2 will have 3 difficulty settings!
The levels will be exactly the same, but the foes will have more intense bullet patterns on higher difficulties. You can’t see it in the picture, but on hard and hell, the foes also explode into bullets when killed, making rushing through stages very dangerous.
I’ll also stick in some custom difficulty settings, like the cheats in Bullet Heaven 1.
Some ideas include…
• Play with one life! (default will be 3)
• Speed up the game!
• Pacifist mode! (Can’t shoot.)
• Play with 5 lives!
• Slow down the game!
• Foes have less life!
Playing with any cheats will reduce your final score.
Handicaps will make higher scores possible (probably), for reasons I’ll explain when the scoring system is done.
Updating sprites from EBF4 for Bullet Heaven 2. Definitely a big improvement over the first game.
Unlike the previous game, Bullet Heaven 2 is using Cat Cafe technology, and should run at 60fps in HD. The aim is to release it on mobile devices first, and on the web later.
Guess what I’m working on?!
Look what Armor Games sent me for winning RPG of the year. 😀
Big thanks to everyone who voted!
I drew some stuff that I found in my garden.
For anyone who doesn’t like Steam or wants a completely DRM-free copy of Epic Battle Fantasy 4, I’ve set up my own store page for it, using Humble Bundle’s system. It’s the exact same version as on Steam, except without the Steam features, and I also get a bigger share of the revenue.
Omg, click here to see!
Probably should have tried to set this up earlier, but whatevs.
Got some more fanart from Soranekuro.
I drew some slimes.
I haven’t draw’d in a while. Drawing hurts my hand.
No wonder artists complain about hand injuries all the time.